On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,344top 69%
Last wipe6d agoweekly schedule
Next wipe1hThu 29 Oct, 17:05 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 148 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 219 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 17:05 UTC, in 1h.
Every Thursday at 17:05 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2
Coming wipes
1hThu 29 Oct, 17:05 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
14d 1hThu 12 Nov, 17:05 UTC
21d 1hThu 19 Nov, 17:05 UTC
28d 1hThu 26 Nov, 17:05 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
42d 1hThu 10 Dec, 17:05 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:05 UTC6d ago
0
–
running
0
Thu 15 Oct, 17:05 UTC13d ago
0
–
7 days
0
Thu 8 Oct, 17:05 UTC20d ago
0
–
7 days
0
Thu 1 Oct, 18:36 UTCFW27d ago
1
halved by day 2
6.9 days
0
Thu 24 Sep, 17:05 UTC34d ago
0
–
7.1 days
0
Thu 17 Sep, 17:05 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?
No region is published for Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 164.132.206.82:28015.
Is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC up, and how steady is its uptime?
Right now, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC smooth to play on?
It averaged 148 server fps over the last 48 hours, with a low of 122. Buildings, deployables and everything else in the world added up to as many as 49,456 entities. At its highest, it used 3,097 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC sit?
You will find Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC wipe, and how often?
Its wipe pattern: Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC wipes every Thursday at 17:05 UTC. Expect the next wipe on Thursday 29 October at 17:05 UTC. It has been running its current world for 6 days 22 hours. Its tags state that it wipes weekly.
What happens on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Population
Where does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC sit among Rust servers?
Over the last seven days, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC has #15,344 for player hours, in the top 69% of all ranked servers.
Is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC a busy server?
Right now, 0 players are on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC, which has 200 slots. A seven-day average of 0 players applies here.
Tags
What do Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?
These Rust Server Score lists count Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server rules
What settings and rules apply on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?
You will find no gather rate in the name of Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC uses?
A procedural map of size 3,000 and seed 2146205615, generated by the game, is what Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?
Enter client.connect 164.132.206.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/MmvXmcWcWH.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,^v,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).