On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,338top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 119 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap34.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Tue 20 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 22:11 UTC8d ago
0
–
running
0
Wed 16 Sep, 00:28 UTC43d ago
3
halved by day 1
34.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Goonerz. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 164.152.122.140:28015.
How reliable is Goonerz, and is it up?
The server is up: Goonerz is online now. The uptime it reports puts the last restart at about 8 days 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Goonerz run?
The average over the last 48 hours was 119 server fps, and it never went below 117. Buildings, deployables and everything else in the world added up to as many as 17,823 entities. Up to 1,862 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Goonerz running?
Rust network protocol 2634 and build 167781 on Windows is what Goonerz runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Goonerz reset?
There are too few wipes on record for Goonerz to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 8 days 10 hours.
What should you expect from wipe day on Goonerz?
Recent wipes have peaked at 2 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does Goonerz sit among Rust servers?
Over the last seven days, Goonerz has #15,338 for player hours, in the top 69% of all ranked servers.
Is Goonerz a busy server?
Goonerz is showing 0 players right now, with 30 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on Goonerz?
The game's browser takes its cue from the tags Goonerz has set: gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts10 (Group limit): Teams cap out at 10; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Goonerz?
Rust Server Score lists that include Goonerz: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is Goonerz set up, and what rules does it keep?
The name of Goonerz gives no gather rate. You can play in groups of up to 10 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Goonerz uses?
Goonerz runs a game-generated procedural map at size 2,000, seed 648252. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Goonerz?
To connect, start Rust, press F1, and type client.connect 164.152.122.140:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,gmrust,cs167781,ts10,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersIts slot count is 30.
ts10
Group limitTeams cap out at 10.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).