On the class lists: C (63), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 8
Rank#2,754top 12% · #6 in AF
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,754 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 872 places this week. A strong wipe could turn it round.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 19% in AF. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
··W····
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
usual gap5.3 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 7 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 13, 17 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 01:11 UTC22d ago
13
–
running
1
Thu 1 Oct, 18:00 UTCFW27d ago
17
✓ held half
5.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Africa, according to its own listing, sits ServerZ Rust Monthly ZA, with the AF tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 165.255.244.254:28015 is the address to use.
Is ServerZ Rust Monthly ZA up, and how steady is its uptime?
Right now, ServerZ Rust Monthly ZA is online. The uptime it reports puts the last restart at about 6 days 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does ServerZ Rust Monthly ZA perform well?
It never fell below 58 server fps in the last 48 hours, averaging 60. Up to 105,021 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,195 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does ServerZ Rust Monthly ZA sit?
The server ServerZ Rust Monthly ZA is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does ServerZ Rust Monthly ZA wipe its map?
Once a month, ServerZ Rust Monthly ZA wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 14 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on ServerZ Rust Monthly ZA?
Across its recent wipes, the busiest moments averaged 15 players. 17 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does ServerZ Rust Monthly ZA place in the wider field of Rust servers?
Over the last seven days, ServerZ Rust Monthly ZA has #2,754 for player hours, in the top 12% of all ranked servers and #6 in Africa.
How many players does ServerZ Rust Monthly ZA usually have?
With 50 slots available, ServerZ Rust Monthly ZA currently has 0 players. The seven-day average is 1 players, with a peak of 8. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 5 players.
Tags and filters
How should you read the tags on ServerZ Rust Monthly ZA?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); AF (Africa): You will find it under Africa in the browser are the tags ServerZ Rust Monthly ZA publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show ServerZ Rust Monthly ZA?
These Rust Server Score lists count ServerZ Rust Monthly ZA among them: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Africa; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does ServerZ Rust Monthly ZA enforce, and what are its settings?
The name of ServerZ Rust Monthly ZA gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ServerZ Rust Monthly ZA uses?
ServerZ Rust Monthly ZA runs a game-generated procedural map at size 4,000, seed 1179895132. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto ServerZ Rust Monthly ZA?
To connect, start Rust, press F1, and type client.connect 165.255.244.254:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,AF,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
AF
AfricaYou will find it under Africa in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).