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Every Rust server graded on real, live numbers. 52,161 players on the roll · 11,666 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 166.1.89.18:28015
Name of server

Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]

RegisterAbsentOffline
Region–
Address166.1.89.18:28015
Last checked6d ago
4x weekly wipes moddedoxide
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 3 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average1peak 1
Rank#7,344top 33%
Last wipe6d agoweekly schedule
Next wipe4hWed 28 Oct, 13:52 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 18/ 100 A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,344 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 214 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct13 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 13:52 UTC, in 4h. Its weekly schedule tag · low confidence

usual gap9.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 4hWed 28 Oct, 13:52 UTC
  • 7d 4hWed 4 Nov, 13:52 UTC
  • 8d 9hThu 5 Nov, 19:00 UTCFW
  • 14d 4hWed 11 Nov, 13:52 UTC
  • 21d 4hWed 18 Nov, 13:52 UTC
  • 28d 4hWed 25 Nov, 13:52 UTC
  • 35d 4hWed 2 Dec, 13:52 UTC
  • 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:52 UTC6d ago 1 – running 1
Sat 17 Oct, 10:40 UTC10d ago 1 – 4.1 days 1
Fri 2 Oct, 06:24 UTC26d ago 0 – 15.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[RU] Восход [TRIO| X4 | KIT] 28.10
EU · groups of 8+ · 4x · weekly · 1 on average
1 / 300
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 390 on average
597 / 600
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 323 on average
53 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 299 on average
259 / 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10
EU · groups of 300+ · 2x · weekly · 266 on average
40 / 500
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 265 on average
255 / 300

Quick answers

from the figures on this page

Server details

In what location does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] sit?

Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 166.1.89.18:28015.

How reliable is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home], and is it up?

You cannot join now: Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] is offline, last seen 6 days 10 hours ago. For the last 7 full days, it was up 14 of 168 hours, or 8% of the time. The first sighting by Rust Server Score was on 26 September 2026.

On what Rust version does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] sit?

You will find Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] reset?

The prediction follows its tag, because too few of Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]'s wipes are on record to confirm the schedule. It is due to wipe next on Wednesday 28 October at 13:52 UTC. It has been running its current world for 6 days 16 hours. Its tags state that it wipes weekly.

What happens on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] place in the wider field of Rust servers?

Over the last seven days, Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] has #7,344 for player hours, in the top 33% of all ranked servers.

What does the population on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] look like?

It has been 6 days 10 hours since Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.

Lists and filters

How should you read the tags on Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?

The game's browser takes its cue from the tags Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules and settings

How is Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] set up, and what rules does it keep?

The name of Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] points to a 4x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] runs which map?

A procedural map, generated by the game, is what Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home] runs.

How to join

How should you connect to Teonrust#1 MAX2FAST[x4-x8/Kits/Loot/Event/Home]?

To connect, start Rust, press F1, and type client.connect 166.1.89.18:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp5
Max players The server holds 5 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly A wipe happens every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.