A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 150 places this week.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap3.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 24 OctSun 18 OctTue 13 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 04:22 UTC1d ago
–
–
running
0
Sat 24 Oct, 00:34 UTC4d ago
0
–
3.2 days
0
Sun 18 Oct, 00:49 UTC10d ago
0
–
6 days
0
Tue 13 Oct, 13:00 UTC15d ago
0
–
4.5 days
0
Mon 5 Oct, 00:10 UTC23d ago
0
–
8.5 days
0
Sat 3 Oct, 02:38 UTC25d ago
0
–
1.9 days
0
Fri 2 Oct, 02:35 UTC26d ago
0
–
1 days
0
Thu 1 Oct, 02:42 UTC27d ago
0
–
1 days
0
Sun 27 Sep, 02:39 UTC31d ago
0
–
4 days
0
Fri 25 Sep, 20:57 UTC32d ago
0
–
1.2 days
0
Fri 25 Sep, 08:21 UTC33d ago
0
–
0.5 days
0
Fri 25 Sep, 02:12 UTC33d ago
0
–
0.3 days
0
Wed 23 Sep, 02:35 UTC35d ago
0
–
2 days
0
Thu 17 Sep, 02:53 UTC41d ago
0
–
6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by _sweep_rust_c. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 167.114.157.40:33112.
Is _sweep_rust_c up, and how steady is its uptime?
At this moment, _sweep_rust_c is offline; the last time it was seen was 40 hours ago. It was up 14 of 168 hours over the last 7 full days, which is 8% of the time. On 14 September 2026, Rust Server Score saw it for the first time.
What Rust version is _sweep_rust_c on?
You will find _sweep_rust_c on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does _sweep_rust_c reset?
Once a month, _sweep_rust_c wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 40 hours. Its tags record that it wipes monthly.
What happens on _sweep_rust_c when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player count
Where does _sweep_rust_c sit among Rust servers?
Over the last seven days, _sweep_rust_c has #15,323 for player hours, in the top 69% of all ranked servers.
Is _sweep_rust_c a busy server?
The last sighting of _sweep_rust_c was 40 hours ago, and it is offline right now. For the last seven days, the average number of players was 0.
Lists and filters
What do _sweep_rust_c's tags stand for?
The game's browser takes its cue from the tags _sweep_rust_c has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature _sweep_rust_c?
Rust Server Score lists that include _sweep_rust_c: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
Which rules does _sweep_rust_c enforce, and what are its settings?
The name of _sweep_rust_c gives no gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Under Community in the server browser you will find this community server. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
_sweep_rust_c runs which map?
The game generates a procedural map for _sweep_rust_c.
Getting in
How do you get onto _sweep_rust_c?
To connect, start Rust, press F1, and type client.connect 167.114.157.40:33112. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).