On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 5
Rank#2,779top 12%
Last wipe27d agono schedule published
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,779 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 284 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:55 UTCFW27d ago
3
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rust2riches - RPG / PVE/ P2E / Earn CHAD sit?
Rust2riches - RPG / PVE/ P2E / Earn CHAD leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 167.114.173.176:26935.
How reliable is Rust2riches - RPG / PVE/ P2E / Earn CHAD, and is it up?
You can join now: Rust2riches - RPG / PVE/ P2E / Earn CHAD is online. About 1 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Rust2riches - RPG / PVE/ P2E / Earn CHAD perform well?
It never fell below 25 server fps in the last 48 hours, averaging 30. At its peak, it held 123,692 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,935 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Rust2riches - RPG / PVE/ P2E / Earn CHAD running?
Rust network protocol 2635 and build 168909 on Linux is what Rust2riches - RPG / PVE/ P2E / Earn CHAD runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Rust2riches - RPG / PVE/ P2E / Earn CHAD reset?
Rust2riches - RPG / PVE/ P2E / Earn CHAD wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 8 hours.
What happens on Rust2riches - RPG / PVE/ P2E / Earn CHAD when wipe day arrives?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does Rust2riches - RPG / PVE/ P2E / Earn CHAD place in the wider field of Rust servers?
Over the last seven days, Rust2riches - RPG / PVE/ P2E / Earn CHAD has #2,779 for player hours, in the top 12% of all ranked servers.
How many players does Rust2riches - RPG / PVE/ P2E / Earn CHAD usually have?
Rust2riches - RPG / PVE/ P2E / Earn CHAD is showing 1 players right now, with 100 slots in total. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 18:00 UTC, with an average of 3 players.
Tags
What do Rust2riches - RPG / PVE/ P2E / Earn CHAD's tags stand for?
You'll see Rust2riches - RPG / PVE/ P2E / Earn CHAD tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rust2riches - RPG / PVE/ P2E / Earn CHAD?
These Rust Server Score lists count Rust2riches - RPG / PVE/ P2E / Earn CHAD among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Rust2riches - RPG / PVE/ P2E / Earn CHAD enforce, and what are its settings?
The name of Rust2riches - RPG / PVE/ P2E / Earn CHAD gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Rust2riches - RPG / PVE/ P2E / Earn CHAD runs which map?
A procedural map of size 4,267 and seed 1441133105, generated by the game, is what Rust2riches - RPG / PVE/ P2E / Earn CHAD runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto Rust2riches - RPG / PVE/ P2E / Earn CHAD?
To connect, start Rust, press F1, and type client.connect 167.114.173.176:26935. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rust.chadlabs.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).