On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,268top 68% · #2528 in EU
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,436 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 21:25 UTC15d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT sit?
In Europe, according to its own listing, sits [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 167.148.181.66:28015 is the address to use.
How reliable is [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT, and is it up?
You can join now: [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 October 2026, Rust Server Score saw it for the first time.
Is [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT smooth to play on?
It averaged 52 server fps over the last 48 hours, with a low of 6. Buildings, deployables and everything else in the world added up to as many as 49,496 entities. At its highest, it used 2,238 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT sit?
You will find [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT wipe, and how often?
[TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 15 days 23 hours.
What happens on [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 45 hours into the latest wipe.
Population
Where does [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT sit among Rust servers?
In Europe, [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT is #2,528, and overall it is #15,268 on player hours over the last seven days, in the top 68% of all ranked servers.
Is [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT a busy server?
With 40 slots available, [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT currently has 0 players. For the last seven days, the average number of players was 0.
Tags and filters
What is meant by the tags on [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT?
You'll see [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT: 5x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Rules and settings
How is [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT set up, and what rules does it keep?
The name of [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT points to a 5x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT uses?
A procedural map of size 3,000 and seed 1, generated by the game, is what [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: RULING GAMING | 5X PVP.
Connecting
What is the way to join [TR/EU] RULING GAMING | 5X PVP | LOOT+ | HIZLI CRAFT?
Enter client.connect 167.148.181.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).