On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,388top 70%
Last wipe25d agono schedule published
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 226 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 158 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #622 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
8d 23hThu 5 Nov, 19:00 UTCFW
36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:11 UTCFW25d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is The Rust Server PVP Raidable Bases based in?
No region is published for The Rust Server PVP Raidable Bases. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 167.179.183.59:28015.
How reliable is The Rust Server PVP Raidable Bases, and is it up?
Right now, The Rust Server PVP Raidable Bases is online. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does The Rust Server PVP Raidable Bases run?
The average over the last 48 hours was 226 server fps, and it never went below 158. Buildings, deployables and everything else in the world added up to as many as 50,852 entities. Up to 1,837 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is The Rust Server PVP Raidable Bases on?
Rust network protocol 2635 and build 168909 on Windows is what The Rust Server PVP Raidable Bases runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does The Rust Server PVP Raidable Bases wipe its map?
The Rust Server PVP Raidable Bases wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 25 days 22 hours have passed since this world was made.
What happens on The Rust Server PVP Raidable Bases when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does The Rust Server PVP Raidable Bases hold in the rankings?
Over the last seven days, The Rust Server PVP Raidable Bases has #15,388 for player hours, in the top 70% of all ranked servers. In the quad group, it ranks #622.
Is The Rust Server PVP Raidable Bases a busy server?
With 20 slots available, The Rust Server PVP Raidable Bases currently has 0 players. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on The Rust Server PVP Raidable Bases?
gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): The server holds 20 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags The Rust Server PVP Raidable Bases publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature The Rust Server PVP Raidable Bases?
Rust Server Score lists that include The Rust Server PVP Raidable Bases: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Map and rules
How is The Rust Server PVP Raidable Bases set up, and what rules does it keep?
The name of The Rust Server PVP Raidable Bases gives no gather rate. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
The Rust Server PVP Raidable Bases runs which map?
A procedural map of size 3,000 and seed 1099159105, generated by the game, is what The Rust Server PVP Raidable Bases runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto The Rust Server PVP Raidable Bases?
Enter client.connect 167.179.183.59:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp20
Max playersThe server holds 20 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).