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Every Rust server graded on real, live numbers. 69,961 players on the roll · 11,800 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 168.100.160.35:28033
Name of server

King's Gambit

RegisterPresentOnline
Region–
Address168.100.160.35:28033
Last checked9m ago
moddedoxide
Launch Rust and join Website
Overall grade

Working towards

46 out of 100, the average of 6 subjects

Players now 0/ 50 0% full
7-day average0peak 5
Rank#4,287top 19%
Last wipe6d agono schedule published
Next wipe22hThu 29 Oct, 20:20 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,287 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 49/ 100 Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 140 places this week.

A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 20:20 UTC, in 22h. Every Thursday at 20:20 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 22hThu 29 Oct, 20:20 UTC
  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 14d 22hThu 12 Nov, 20:20 UTC
  • 21d 22hThu 19 Nov, 20:20 UTC
  • 28d 22hThu 26 Nov, 20:20 UTC
  • 35d 21hThu 3 Dec, 19:00 UTCFW
  • 42d 22hThu 10 Dec, 20:20 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:20 UTC6d ago 5 – running 0
Thu 15 Oct, 19:34 UTC13d ago 5 halved by day 3 7 days 0
Thu 8 Oct, 19:54 UTC20d ago 5 halved by day 2 7 days 1
Thu 1 Oct, 18:03 UTC FW27d ago 5 halved by day 3 7.1 days 0
Thu 24 Sep, 19:22 UTC34d ago 5 halved by day 1 6.9 days 1
Thu 17 Sep, 19:45 UTC41d ago 5 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Server facts

In what location does King's Gambit sit?

You'll find no region listed by King's Gambit. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 168.100.160.35:28033.

Is King's Gambit up, and how steady is its uptime?

Right now, King's Gambit is online. The uptime it reports puts the last restart at about 4 days 6 hours ago. It was up 159 of 168 hours over the last 7 full days, which is 95% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does King's Gambit perform well?

It averaged 29 server fps over the last 48 hours, with a low of 17. Buildings, deployables and everything else in the world added up to as many as 133,692 entities. At its highest, it used 6,437 MB of memory. Players feel lag when fps drops and entities pile up.

Which Rust version is King's Gambit running?

You will find King's Gambit on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does King's Gambit wipe its map?

Wipes come every Thursday at 20:20 UTC on King's Gambit. It is due to wipe next on Thursday 29 October at 20:20 UTC. It has been running its current world for 6 days 1 hours.

What happens on King's Gambit when wipe day arrives?

Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 3 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Player numbers

Where does King's Gambit sit among Rust servers?

Over the last seven days, King's Gambit has #4,287 for player hours, in the top 19% of all ranked servers.

How many players does King's Gambit usually have?

King's Gambit is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 5. The highest average in the last 48 hours came at 01:00 UTC, with 0 players.

Tags

How should you read the tags on King's Gambit?

The game's browser takes its cue from the tags King's Gambit has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show King's Gambit?

These Rust Server Score lists count King's Gambit among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on King's Gambit?

Nothing in the name of King's Gambit states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

King's Gambit runs which map?

The game generates the procedural map on King's Gambit at size 4,600 with seed 2000785684. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to King's Gambit?

Enter client.connect 168.100.160.35:28033 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/SAjj6qD9he.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.