A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,540 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 898 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 33% in EU, and #149 of the quad servers (top 18%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 13:02 UTC, in 7h.
Every Thursday at 13:02 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held20%else halves by day 3.5
Coming wipes
7hThu 29 Oct, 13:02 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
14d 7hThu 12 Nov, 13:02 UTC
21d 7hThu 19 Nov, 13:02 UTC
28d 7hThu 26 Nov, 13:02 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
42d 7hThu 10 Dec, 13:02 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 13:02 UTC6d ago
6
–
running
1
Thu 15 Oct, 13:02 UTC13d ago
5
halved by day 3
7 days
1
Thu 8 Oct, 13:01 UTC20d ago
13
halved by day 1
7 days
2
Thu 1 Oct, 17:53 UTCFW27d ago
5
✓ held half
6.8 days
0
Thu 24 Sep, 13:02 UTC34d ago
10
halved by day 5
7.2 days
3
Thu 17 Sep, 13:02 UTC41d ago
8
halved by day 4
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED sit?
In Europe, according to its own listing, sits ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 168.100.161.95:28025 is the address to use.
How dependable is ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED, and is it online at the moment?
You can join now: ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED is online. According to its reported uptime, the last restart was about 4 days 19 hours ago. For the last 7 full days, it was up 165 of 168 hours, or 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 77,004 entities, including buildings, deployables and all else in the world. At its highest, it used 4,289 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED sit?
You will find ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED wipe its map?
Wipes come every Thursday at 13:02 UTC on ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED. Thursday 29 October at 13:02 UTC is the date set for its next wipe. It has been running its current world for 6 days 16 hours. The tags carry a weekly wipe schedule.
What happens on ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED when wipe day arrives?
Across its recent wipes, the busiest moments averaged 8 players. The crowd on the latest wipe was largest 44 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 20% of its recent wipes. The crowd dropped below half by day 3.5 in the wipes where it did not hold.
Population
What position does ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED hold in the rankings?
Over the last seven days, ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED has #2,540 for player hours, in the top 11% of all ranked servers and #976 in Europe. In the quad group, it ranks #149.
Is ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED a busy server?
⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED is showing 0 players right now, with 200 slots in total. The seven-day average is 2 players, with a peak of 8. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 6 players.
Tags
What is meant by the tags on ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED?
The game's browser takes its cue from the tags ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED?
29 other servers we track also use a icefuse.net hostname, so they and ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED most likely share an operator.
Which Rust Server Score filters and lists feature ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED?
Rust Server Score lists that include ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
How is ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED set up, and what rules does it keep?
Nothing in the name of ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED states a gather rate. You can have up to 4 players in a group (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED?
The game generates the procedural map on ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED at size 3,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Wiped 6 days ago.
How to join
How should you connect to ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED?
To connect, start Rust, press F1, and type client.connect 168.100.161.95:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://icefuse.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).