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Every Rust server graded on real, live numbers. 59,874 players on the roll · 11,727 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 168.100.162.92:29015
Name of server

Live Map Preview | Quad

RegisterAbsentOffline
Region–
Address168.100.162.92:29015
Last checked24d ago
moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#14,625top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,625 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 32/ 100 Lost ground: down 5,237 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:01 UTC27d ago 1 – running 0
Thu 1 Oct, 05:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 21:01 UTC28d ago 1 – 0.3 days 1
Wed 30 Sep, 13:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 05:01 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Server details

In what location does Live Map Preview | Quad sit?

No region is published for Live Map Preview | Quad. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 168.100.162.92:29015 is the address to use.

How dependable is Live Map Preview | Quad, and is it online at the moment?

At this moment, Live Map Preview | Quad is offline; the last time it was seen was 24 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 29 September 2026.

Which Rust version is Live Map Preview | Quad running?

The server Live Map Preview | Quad is on Rust network protocol 2634 and build 166655 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Live Map Preview | Quad reset?

There is no next wipe to predict on Live Map Preview | Quad, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 22 hours.

What happens on Live Map Preview | Quad when wipe day arrives?

The average peak on its recent wipes was 1 players. 13 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Live Map Preview | Quad place in the wider field of Rust servers?

Over the last seven days, Live Map Preview | Quad has #14,625 for player hours, in the top 65% of all ranked servers.

How many players does Live Map Preview | Quad usually have?

Live Map Preview | Quad is offline at the moment; the last time it was seen was 24 days 14 hours ago.

Tags and filters

What is meant by the tags on Live Map Preview | Quad?

The game's browser takes its cue from the tags Live Map Preview | Quad has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166655 (Build): This runs on build 166655; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Live Map Preview | Quad appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Live Map Preview | Quad among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which rules does Live Map Preview | Quad enforce, and what are its settings?

You will find no gather rate in the name of Live Map Preview | Quad. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Live Map Preview | Quad?

The game generates the procedural map on Live Map Preview | Quad at size 4,000 with seed 1699589170. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

Connecting

What is the way to join Live Map Preview | Quad?

To connect, start Rust, press F1, and type client.connect 168.100.162.92:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/GyWgwdnY6g.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166655
Build This runs on build 166655.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.