Working its way up from the back of the class: #15,993 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 6,040 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Mon 28 SepMon 21 SepMon 14 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 05:20 UTC31d ago
2
–
running
0
Mon 21 Sep, 05:22 UTC38d ago
0
–
7 days
0
Mon 14 Sep, 05:17 UTC45d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1000x · weekly · 63 on average
166 / 165
Quick answers
from the figures on this page
Server details
Where in the world is Fallout 1,000,000X Small | Battlefield?
Fallout 1,000,000X Small | Battlefield leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 168.100.163.165:25586.
How reliable is Fallout 1,000,000X Small | Battlefield, and is it up?
You cannot join now: Fallout 1,000,000X Small | Battlefield is offline, last seen 26 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is Fallout 1,000,000X Small | Battlefield on?
You will find Fallout 1,000,000X Small | Battlefield on Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Fallout 1,000,000X Small | Battlefield wipe, and how often?
Fallout 1,000,000X Small | Battlefield wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 31 days 11 hours.
What happens on Fallout 1,000,000X Small | Battlefield when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 30 hours after it began.
Population
Where does Fallout 1,000,000X Small | Battlefield place in the wider field of Rust servers?
Over the last seven days, Fallout 1,000,000X Small | Battlefield has #15,993 for player hours, in the top 70% of all ranked servers.
What does the population on Fallout 1,000,000X Small | Battlefield look like?
Fallout 1,000,000X Small | Battlefield is offline at the moment; the last time it was seen was 26 days 6 hours ago.
Lists and filters
What do Fallout 1,000,000X Small | Battlefield's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp64 (Max players): 64 slots are available; ts15 (Group limit): A team can hold 15 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Fallout 1,000,000X Small | Battlefield publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Fallout 1,000,000X Small | Battlefield?
Rust Server Score lists that include Fallout 1,000,000X Small | Battlefield: Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does Fallout 1,000,000X Small | Battlefield enforce, and what are its settings?
The name of Fallout 1,000,000X Small | Battlefield gives no gather rate. You can play in groups of up to 15 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Fallout 1,000,000X Small | Battlefield runs which map?
A procedural map of size 2,500 and seed 1601438753, generated by the game, is what Fallout 1,000,000X Small | Battlefield runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Fallout 1,000,000X Small | Battlefield?
Enter client.connect 168.100.163.165:25586 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp64,ptrak,$r?,v2633,gmrust,cs164530,ts15,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp64
Max players64 slots are available.
ts15
Group limitA team can hold 15 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.