On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#8,502top 38% · #2139 in EU
Last wipe5d agoweekly schedule
Next wipe1d 3hThu 29 Oct, 14:14 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,502 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 2,826 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 14:14 UTC, in 1d 3h.
Every Thursday at 14:14 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 3
Coming wipes
1d 3hThu 29 Oct, 14:14 UTC
8d 8hThu 5 Nov, 19:00 UTCFW
15d 3hThu 12 Nov, 14:14 UTC
22d 3hThu 19 Nov, 14:14 UTC
29d 3hThu 26 Nov, 14:14 UTC
36d 8hThu 3 Dec, 19:00 UTCFW
43d 3hThu 10 Dec, 14:14 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 14:14 UTC5d ago
2
–
running
0
Thu 15 Oct, 14:14 UTC12d ago
2
halved by day 5
7 days
0
Thu 8 Oct, 14:16 UTC19d ago
2
halved by day 2
7 days
0
Thu 1 Oct, 18:16 UTCFW26d ago
2
halved by day 3
6.8 days
0
Thu 24 Sep, 14:41 UTC33d ago
2
✓ held half
7.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 127 on average
29 / 100
Quick answers
from the figures on this page
Server facts
In what location does BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 sit?
You'll see BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 168.119.9.232:28015.
Is BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 up, and how steady is its uptime?
The server is up: BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 is online now. According to its reported uptime, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 smooth to play on?
It never fell below 52 server fps in the last 48 hours, averaging 62. Up to 103,639 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,464 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 running?
The server BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 wipe its map?
Wipes come every Thursday at 14:14 UTC on BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10. Expect the next wipe on Thursday 29 October at 14:14 UTC. It has been running its current world for 5 days 20 hours. The tags carry a weekly wipe schedule.
What happens on BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 8 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player count
Where does BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 place in the wider field of Rust servers?
Over the last seven days, BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 has #8,502 for player hours, in the top 38% of all ranked servers and #2,139 in Europe.
How many players does BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 usually have?
Right now, 0 players are on BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10, which has 100 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 0 players.
Tags
What do BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe are the tags BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server rules
How is BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 set up, and what rules does it keep?
The name of BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 points to a 2x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 uses?
A procedural map of size 4,250 and seed 479379867, generated by the game, is what BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join BLOODSHED RUST X2 [Max 3] |No Tech Tree|Wipe 22.10?
To connect, start Rust, press F1, and type client.connect 168.119.9.232:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/4qFC5Eu8H3.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).