On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 7
Rank#3,043top 14% · #508 in NA
Last wipe12d agobiweekly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,043 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 131 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 316 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 9
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
15d 1hThu 12 Nov, 23:13 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
43d 1hThu 10 Dec, 23:13 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 23:13 UTC12d ago
7
–
running
2
Thu 1 Oct, 17:59 UTCFW27d ago
4
halved by day 13
14.2 days
0
Thu 17 Sep, 23:13 UTC40d ago
1
halved by day 5
13.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 123 on average
366 / 365
Quick answers
from the figures on this page
Server facts
Which region is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly based in?
In North America, according to its own listing, sits TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 168.197.96.43:28015.
How reliable is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, and is it up?
The server is up: TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is online now. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
It never fell below 79 server fps in the last 48 hours, averaging 131. At its peak, it held 53,785 entities, including buildings, deployables and all else in the world. At its highest, it used 3,949 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly running?
You will find TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe its map?
Its wipe pattern: TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipes every 4 weeks on Thursday at 23:13 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 12 days 22 hours have passed since this world was made. Its tags say it wipes every two weeks.
What happens on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly when wipe day arrives?
Recent wipes have peaked at 4 players on average. 4 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 9 in the wipes where it did not hold.
Player numbers
Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly place in the wider field of Rust servers?
In North America, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #508, and overall it is #3,043 on player hours over the last seven days, in the top 14% of all ranked servers.
Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly a busy server?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is showing 0 players right now, with 100 slots in total. It peaked at 7 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 3 players.
Tags and filters
How should you read the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
You'll see TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
These Rust Server Score lists count TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
How is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly set up, and what rules does it keep?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
The game generates the procedural map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly at size 3,000 with seed 1611451828. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
To connect, start Rust, press F1, and type client.connect 168.197.96.43:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/QpwNR4Tynm.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).