On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,338top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 63 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 19:31 UTC17d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Kirby's Dreamland | Raidable Bases + Kits + TP?
No region is published for Kirby's Dreamland | Raidable Bases + Kits + TP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 169.197.24.251:28015 is the address to use.
Is Kirby's Dreamland | Raidable Bases + Kits + TP up, and how steady is its uptime?
The server is up: Kirby's Dreamland | Raidable Bases + Kits + TP is online now. According to its reported uptime, the last restart was about 9 days 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 18 September 2026, Rust Server Score saw it for the first time.
The average over the last 48 hours was 63 server fps, and it never went below 46. Up to 115,061 entities were in the world, covering buildings, deployables and the rest. Up to 5,816 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Kirby's Dreamland | Raidable Bases + Kits + TP sit?
Rust network protocol 2633 and build 164530 on Linux is what Kirby's Dreamland | Raidable Bases + Kits + TP runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Kirby's Dreamland | Raidable Bases + Kits + TP reset?
The record holds too few of Kirby's Dreamland | Raidable Bases + Kits + TP's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 17 days 12 hours have passed since this world was made.
What should you expect from wipe day on Kirby's Dreamland | Raidable Bases + Kits + TP?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Population
Where does Kirby's Dreamland | Raidable Bases + Kits + TP place in the wider field of Rust servers?
In the top 69% of all ranked servers, Kirby's Dreamland | Raidable Bases + Kits + TP sits at #15,338 for player hours over the last seven days.
What does the population on Kirby's Dreamland | Raidable Bases + Kits + TP look like?
Kirby's Dreamland | Raidable Bases + Kits + TP is showing 0 players right now, with 50 slots in total. For the last seven days, the average number of players was 0.
Tags and filters
What do Kirby's Dreamland | Raidable Bases + Kits + TP's tags stand for?
You'll see Kirby's Dreamland | Raidable Bases + Kits + TP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Kirby's Dreamland | Raidable Bases + Kits + TP?
Rust Server Score lists that include Kirby's Dreamland | Raidable Bases + Kits + TP: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which rules does Kirby's Dreamland | Raidable Bases + Kits + TP enforce, and what are its settings?
Nothing in the name of Kirby's Dreamland | Raidable Bases + Kits + TP states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Kirby's Dreamland | Raidable Bases + Kits + TP uses?
The game generates the procedural map on Kirby's Dreamland | Raidable Bases + Kits + TP at size 4,500 with seed 761302722. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join Kirby's Dreamland | Raidable Bases + Kits + TP?
To connect, start Rust, press F1, and type client.connect 169.197.24.251:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).