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Every Rust server graded on real, live numbers. 93,384 players on the roll · 11,848 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 169.254.140.168:9536
Name of server

Private PvP Lab

RegisterAbsentOffline
Region–
Address169.254.140.168:9536
Last checked13d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#15,097top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,097 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 757 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
343 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
246 / 700

Quick answers

from the figures on this page

About the server

Which region is Private PvP Lab based in?

No region is published for Private PvP Lab. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 169.254.140.168:9536.

Is Private PvP Lab up, and how steady is its uptime?

The server is down: Private PvP Lab is offline now, with the last sighting 13 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 15 October 2026, Rust Server Score saw it for the first time.

On what Rust version does Private PvP Lab sit?

Rust network protocol 2634 and build 167781 on Windows is what Private PvP Lab runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Private PvP Lab wipe, and how often?

The record holds too few of Private PvP Lab's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 13 days 21 hours.

Player numbers

Where does Private PvP Lab sit among Rust servers?

Over the last seven days, Private PvP Lab has #15,097 for player hours, in the top 70% of all ranked servers.

What does the population on Private PvP Lab look like?

The last sighting of Private PvP Lab was 13 days 17 hours ago, and it is offline right now.

Lists and filters

What do Private PvP Lab's tags stand for?

The game's browser takes its cue from the tags Private PvP Lab has set: gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Private PvP Lab?

Rust Server Score lists that include Private PvP Lab: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on Private PvP Lab?

You will find no gather rate in the name of Private PvP Lab. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Private PvP Lab runs which map?

A procedural map, generated by the game, is what Private PvP Lab runs.

Connecting

How should you connect to Private PvP Lab?

Enter client.connect 169.254.140.168:9536 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptsw,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.