Working its way up from the back of the class: #16,413 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 302 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #643 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Drifters | Events | Skills | ORP | HybridPVE based in?
You'll find no region listed by Drifters | Events | Skills | ORP | HybridPVE. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 169.255.198.94:28025.
How dependable is Drifters | Events | Skills | ORP | HybridPVE, and is it online at the moment?
At this moment, Drifters | Events | Skills | ORP | HybridPVE is offline; the last time it was seen was 28 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Drifters | Events | Skills | ORP | HybridPVE running?
Rust network protocol 2633 and build 165217 on Windows is what Drifters | Events | Skills | ORP | HybridPVE runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Drifters | Events | Skills | ORP | HybridPVE wipe its map?
the force wipe gives the basis for estimating Drifters | Events | Skills | ORP | HybridPVE's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 7 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
Player count
What position does Drifters | Events | Skills | ORP | HybridPVE hold in the rankings?
Over the last seven days, Drifters | Events | Skills | ORP | HybridPVE has #16,413 for player hours, in the top 69% of all ranked servers. It comes #643 among servers in the quad group.
How many players does Drifters | Events | Skills | ORP | HybridPVE usually have?
The last sighting of Drifters | Events | Skills | ORP | HybridPVE was 28 days 7 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Drifters | Events | Skills | ORP | HybridPVE?
You'll see Drifters | Events | Skills | ORP | HybridPVE tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams cap out at 4; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Drifters | Events | Skills | ORP | HybridPVE?
Rust Server Score lists that include Drifters | Events | Skills | ORP | HybridPVE: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on Drifters | Events | Skills | ORP | HybridPVE?
Nothing in the name of Drifters | Events | Skills | ORP | HybridPVE states a gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Drifters | Events | Skills | ORP | HybridPVE uses?
A procedural map, generated by the game, is what Drifters | Events | Skills | ORP | HybridPVE runs.
Getting in
What is the way to join Drifters | Events | Skills | ORP | HybridPVE?
To connect, start Rust, press F1, and type client.connect 169.255.198.94:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,^s,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp100
Max players100 slots are available.
ts4
Group limitTeams cap out at 4.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).