On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#9,037top 41%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,037 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 74 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 2,801 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3
The first 48 hours of its last wipes
Thu 22 OctFri 2 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 05:15 UTC7d ago
1
–
running
0
Fri 2 Oct, 05:32 UTC27d ago
1
halved by day 3
20 days
0
Tue 29 Sep, 23:11 UTC29d ago
1
✓ held half
2.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?
You'll find no region listed by 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 170.23.230.165:25587.
How reliable is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, and is it up?
Right now, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is online. The uptime it reports puts the last restart at about 6 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 27 September 2026, Rust Server Score saw it for the first time.
Does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies perform well?
The average over the last 48 hours was 74 server fps, and it never went below 49. Up to 222,401 entities were in the world, covering buildings, deployables and the rest. Up to 6,113 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on?
Rust network protocol 2635 and build 167781 on Linux is what 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipe its map?
10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 15 hours have passed since this world was made.
What should you expect from wipe day on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies place in the wider field of Rust servers?
In the top 41% of all ranked servers, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sits at #9,037 for player hours over the last seven days.
Is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies a busy server?
Right now, 0 players are on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, which has 50 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Tags
What do 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies's tags stand for?
You'll see 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?
These Rust Server Score lists count 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies among them: Modded Rust servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which rules does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies enforce, and what are its settings?
You will find no gather rate in the name of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies uses?
A procedural map of size 6,000 and seed 654812, generated by the game, is what 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?
Enter client.connect 170.23.230.165:25587 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).