On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 2
Rank#6,777top 30%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,777 on player hours.
Uptimehours on the list, last 48
50/ 100
D
Attendance needs work: on the list only 24 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 219 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
67/ 100
C+
Climbing fast: up 2,366 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Wed 7 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 01:05 UTC22d ago
3
–
running
0
Sat 3 Oct, 07:49 UTC26d ago
0
–
3.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly based in?
The name of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 172.240.227.20:25618 is the address to use.
How reliable is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, and is it up?
At this moment, [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is offline; the last time it was seen was 23 hours ago. According to its reported uptime, the last restart was about 5 hours ago. It was up 158 of 168 hours over the last 7 full days, which is 94% of the time. It was first seen by Rust Server Score on 26 September 2026.
Is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly smooth to play on?
It averaged 219 server fps over the last 48 hours, with a low of 188. Up to 79,034 entities were in the world, covering buildings, deployables and the rest. Up to 3,033 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly running?
You will find [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly wipe, and how often?
There are too few wipes on record for [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 22 days 12 hours.
What should you expect from wipe day on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 22 hours after it began.
Player numbers
Where does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly place in the wider field of Rust servers?
Over the last seven days, [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly has #6,777 for player hours, in the top 30% of all ranked servers.
Is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly a busy server?
[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is offline at the moment; the last time it was seen was 23 hours ago. Averaging 0 players over seven days, it peaked at 2.
Tags and filters
How should you read the tags on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
You'll see [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): 500 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
Rust Server Score lists that include [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Map and rules
How is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly set up, and what rules does it keep?
[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly sets gather at 3x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
A procedural map of size 3,600 and seed 746719189, generated by the game, is what [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?
Enter client.connect 172.240.227.20:25618 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max players500 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).