Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 10,584 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 3hThu 5 Nov, 19:00 UTCFW
36d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:23 UTCFW26d ago
3
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustBattleLands | 1000000x | Raidable Bases | Events | PvP based in?
In North America, according to its own listing, sits RustBattleLands | 1000000x | Raidable Bases | Events | PvP, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 172.240.236.34:28015.
Is RustBattleLands | 1000000x | Raidable Bases | Events | PvP up, and how steady is its uptime?
You cannot join now: RustBattleLands | 1000000x | Raidable Bases | Events | PvP is offline, last seen 9 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is RustBattleLands | 1000000x | Raidable Bases | Events | PvP running?
Rust network protocol 2634 and build 167781 on Linux is what RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does RustBattleLands | 1000000x | Raidable Bases | Events | PvP wipe its map?
Once a month, RustBattleLands | 1000000x | Raidable Bases | Events | PvP wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 26 days 15 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?
Recent wipes have peaked at 3 players on average. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does RustBattleLands | 1000000x | Raidable Bases | Events | PvP sit among Rust servers?
In North America, RustBattleLands | 1000000x | Raidable Bases | Events | PvP is #1,559, and overall it is #15,310 on player hours over the last seven days, in the top 70% of all ranked servers.
How many players does RustBattleLands | 1000000x | Raidable Bases | Events | PvP usually have?
It has been 9 days 7 hours since RustBattleLands | 1000000x | Raidable Bases | Events | PvP was last seen, and it is offline right now.
Lists and filters
What do RustBattleLands | 1000000x | Raidable Bases | Events | PvP's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser are the tags RustBattleLands | 1000000x | Raidable Bases | Events | PvP publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RustBattleLands | 1000000x | Raidable Bases | Events | PvP?
These Rust Server Score lists count RustBattleLands | 1000000x | Raidable Bases | Events | PvP among them: Rust servers above 10x gather rate, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Rules and settings
Which rules does RustBattleLands | 1000000x | Raidable Bases | Events | PvP enforce, and what are its settings?
RustBattleLands | 1000000x | Raidable Bases | Events | PvP sets gather at 1e+06x, as its name suggests. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?
RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs a game-generated procedural map at size 4,000, seed 214313. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: RustBattleLands.
Connecting
How should you connect to RustBattleLands | 1000000x | Raidable Bases | Events | PvP?
Enter client.connect 172.240.236.34:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustbattlelands.com.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max players75 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).