On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 480% full
7-day average0peak –
Rank#15,335top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 48 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,516 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of Vannila US Miami MaiServer points to North America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 172.93.111.226:25546.
Is Vannila US Miami MaiServer up, and how steady is its uptime?
You can join now: Vannila US Miami MaiServer is online. According to its reported uptime, the last restart was about 7 days 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 21 October 2026.
Is Vannila US Miami MaiServer smooth to play on?
It never fell below 233 server fps in the last 48 hours, averaging 239. Buildings, deployables and everything else in the world added up to as many as 46,008 entities. At its highest, it used 2,598 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Vannila US Miami MaiServer running?
Rust network protocol 2634 and build 167781 on Linux is what Vannila US Miami MaiServer runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Vannila US Miami MaiServer wipe, and how often?
Vannila US Miami MaiServer has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 7 days 19 hours.
Player numbers
Where does Vannila US Miami MaiServer sit among Rust servers?
Over the last seven days, Vannila US Miami MaiServer has #15,335 for player hours, in the top 69% of all ranked servers.
What does the population on Vannila US Miami MaiServer look like?
Right now, 0 players are on Vannila US Miami MaiServer, which has 48 slots. For the last seven days, the average number of players was 0.
Tags and filters
How should you read the tags on Vannila US Miami MaiServer?
You'll see Vannila US Miami MaiServer tagged with gmrust (Game mode): Survival in the standard Rust style; mp48 (Max players): 48 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Vannila US Miami MaiServer?
Rust Server Score lists that include Vannila US Miami MaiServer: Best community servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
How is Vannila US Miami MaiServer set up, and what rules does it keep?
You will find no gather rate in the name of Vannila US Miami MaiServer. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Vannila US Miami MaiServer uses?
The game generates the procedural map on Vannila US Miami MaiServer at size 3,000 with seed 98252888. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Vannila US Miami MaiServer?
To connect, start Rust, press F1, and type client.connect 172.93.111.226:25546. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://maiserver.com.
Server tags
what each one means
Published asmp48,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp48
Max players48 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).