On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,310top 69% · #2542 in EU
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 186 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 185 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Section Alpha EU Main | Invite Only | Testing sit?
You'll see Section Alpha EU Main | Invite Only | Testing listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 173.240.150.58:19590.
How reliable is Section Alpha EU Main | Invite Only | Testing, and is it up?
Right now, Section Alpha EU Main | Invite Only | Testing is online. According to its reported uptime, the last restart was about 12 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 6 October 2026.
Is Section Alpha EU Main | Invite Only | Testing smooth to play on?
It averaged 186 server fps over the last 48 hours, with a low of 151. At its peak, it held 93,918 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,008 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is Section Alpha EU Main | Invite Only | Testing running?
Rust network protocol 2634 and build 167231 on Linux is what Section Alpha EU Main | Invite Only | Testing runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Section Alpha EU Main | Invite Only | Testing reset?
the force wipe gives the basis for estimating Section Alpha EU Main | Invite Only | Testing's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 9 hours. The tags show a monthly wipe schedule.
Population
What position does Section Alpha EU Main | Invite Only | Testing hold in the rankings?
In Europe, Section Alpha EU Main | Invite Only | Testing is #2,542, and overall it is #15,310 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #615 among servers in the quad group.
How many players does Section Alpha EU Main | Invite Only | Testing usually have?
Right now, 0 players are on Section Alpha EU Main | Invite Only | Testing, which has 100 slots. Over the past seven days, the average player count was 0.
Lists and filters
What do Section Alpha EU Main | Invite Only | Testing's tags stand for?
The game's browser takes its cue from the tags Section Alpha EU Main | Invite Only | Testing has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may go above 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Joining requires premium status on Rust; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Section Alpha EU Main | Invite Only | Testing?
Rust Server Score lists that include Section Alpha EU Main | Invite Only | Testing: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
How is Section Alpha EU Main | Invite Only | Testing set up, and what rules does it keep?
Nothing in the name of Section Alpha EU Main | Invite Only | Testing states a gather rate. You can have up to 4 players in a group (quad). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
Section Alpha EU Main | Invite Only | Testing runs which map?
The game generates the procedural map on Section Alpha EU Main | Invite Only | Testing at size 6,000 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: 6K MAP BY TWOFISH.
Getting in
How should you connect to Section Alpha EU Main | Invite Only | Testing?
Enter client.connect 173.240.150.58:19590 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167231,^q,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitNo team may go above 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildBuild number: 167231.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
^q
PremiumJoining requires premium status on Rust.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).