On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average1peak 7
Rank#2,822top 13% · #1070 in EU
Last wipe7d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,822 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 3,633 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 37% in EU, and #170 of the quad servers (top 21%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 22:51 UTC7d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik sit?
In Europe, according to its own listing, sits [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.118.141.15:20050 is the address to use.
How reliable is [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik, and is it up?
You can join now: [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik is online. According to its reported uptime, the last restart was about 4 days 12 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 21 October 2026.
Is [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik smooth to play on?
The average over the last 48 hours was 106 server fps, and it never went below 77. At its peak, it held 42,570 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,474 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik running?
The server [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik wipe its map?
Once a month, [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 7 days 17 hours. Its tags record that it wipes monthly.
What happens on [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik when wipe day arrives?
The average peak on its recent wipes was 4 players. 18 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik sit among Rust servers?
Over the last seven days, [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik has #2,822 for player hours, in the top 13% of all ranked servers and #1,070 in Europe. It comes #170 among servers in the quad group.
Is [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik a busy server?
[TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik is showing 1 players right now, with 200 slots in total. Averaging 1 players over seven days, it peaked at 7. The busiest time in the last 48 hours was 16:00 UTC, with an average of 5 players.
Tags and filters
What do [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik's tags stand for?
You'll see [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik?
Rust Server Score lists that include [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
Which rules does [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik enforce, and what are its settings?
Nothing in the name of [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik states a gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
The game generates the procedural map on [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik at size 3,500 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik?
To connect, start Rust, press F1, and type client.connect 185.118.141.15:20050. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).