A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,813 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
57/ 100
C−
Slows down under load at times: 34 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 472 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 37% in EU, and #169 of the quad servers (top 20%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
wipe-day peak15players, last three wipes
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW27d ago
15
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [GER/EU] Sanctuary Teams (1-4)?
In Europe, according to its own listing, sits [GER/EU] Sanctuary Teams (1-4), with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 176.9.122.93:28080.
How reliable is [GER/EU] Sanctuary Teams (1-4), and is it up?
The server is up: [GER/EU] Sanctuary Teams (1-4) is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [GER/EU] Sanctuary Teams (1-4) smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 34. Up to 113,617 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,977 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [GER/EU] Sanctuary Teams (1-4) running?
You will find [GER/EU] Sanctuary Teams (1-4) on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does [GER/EU] Sanctuary Teams (1-4) reset?
The force wipe each month is the only wipe [GER/EU] Sanctuary Teams (1-4) takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 17 hours. Its tags record that it wipes monthly.
What happens on [GER/EU] Sanctuary Teams (1-4) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 15 players. 45 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [GER/EU] Sanctuary Teams (1-4) place in the wider field of Rust servers?
In Europe, [GER/EU] Sanctuary Teams (1-4) is #1,066, and overall it is #2,813 on player hours over the last seven days, in the top 13% of all ranked servers. In the quad group, it ranks #169.
How many players does [GER/EU] Sanctuary Teams (1-4) usually have?
Right now, 1 players are on [GER/EU] Sanctuary Teams (1-4), which has 50 slots. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 5 players.
Tags
How should you read the tags on [GER/EU] Sanctuary Teams (1-4)?
The game's browser takes its cue from the tags [GER/EU] Sanctuary Teams (1-4) has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [GER/EU] Sanctuary Teams (1-4) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [GER/EU] Sanctuary Teams (1-4): European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
Which rules does [GER/EU] Sanctuary Teams (1-4) enforce, and what are its settings?
The name of [GER/EU] Sanctuary Teams (1-4) gives no gather rate. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on [GER/EU] Sanctuary Teams (1-4)?
A procedural map of size 4,000 and seed 192482467, generated by the game, is what [GER/EU] Sanctuary Teams (1-4) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [GER/EU] Sanctuary Teams (1-4)?
To connect, start Rust, press F1, and type client.connect 176.9.122.93:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.paypal.com/pools/c/9tbRFpbo5O.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts4,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).