Working its way up from the back of the class: #11,375 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 8,359 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 53% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 01:10 UTC, in 5d 0h.
Its weekly schedule tag · low confidence
usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1
Coming wipes
5d 0hTue 3 Nov, 01:10 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
12d 0hTue 10 Nov, 01:10 UTC
19d 0hTue 17 Nov, 01:10 UTC
26d 0hTue 24 Nov, 01:10 UTC
33d 0hTue 1 Dec, 01:10 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
40d 0hTue 8 Dec, 01:10 UTC
The first 48 hours of its last wipes
Tue 13 OctWed 7 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 01:10 UTC15d ago
4
–
running
3
Wed 7 Oct, 20:54 UTC21d ago
5
halved by day 1
5.2 days
0
Wed 7 Oct, 01:26 UTC21d ago
5
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Legionnaire Gaming Test Server based in?
The NA tag on Legionnaire Gaming Test Server puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 173.34.51.251:28015.
How reliable is Legionnaire Gaming Test Server, and is it up?
You cannot join now: Legionnaire Gaming Test Server is offline, last seen 13 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 3 October 2026.
On what Rust version does Legionnaire Gaming Test Server sit?
The server Legionnaire Gaming Test Server is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Legionnaire Gaming Test Server wipe, and how often?
Too few wipes on Legionnaire Gaming Test Server are recorded to confirm the schedule, so its tag guides the prediction. Tuesday 3 November at 01:10 UTC is the date set for its next wipe. It has been running its current world for 15 days 23 hours. The tags carry a weekly wipe schedule.
What happens on Legionnaire Gaming Test Server when wipe day arrives?
Recent wipes have peaked at 5 players on average. Peak numbers came 21 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does Legionnaire Gaming Test Server sit among Rust servers?
In North America, Legionnaire Gaming Test Server is #1,366, and overall it is #11,375 on player hours over the last seven days, in the top 53% of all ranked servers.
What does the population on Legionnaire Gaming Test Server look like?
Legionnaire Gaming Test Server is offline at the moment; the last time it was seen was 13 days 23 hours ago.
Lists and filters
What is meant by the tags on Legionnaire Gaming Test Server?
The game's browser takes its cue from the tags Legionnaire Gaming Test Server has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Legionnaire Gaming Test Server?
Rust Server Score lists that include Legionnaire Gaming Test Server: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
Which rules does Legionnaire Gaming Test Server enforce, and what are its settings?
You will find no gather rate in the name of Legionnaire Gaming Test Server. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Legionnaire Gaming Test Server?
A procedural map of size 5,000 and seed 10072026, generated by the game, is what Legionnaire Gaming Test Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Legionnaire Gaming Test Server?
Enter client.connect 173.34.51.251:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs166652,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); wipes are the one to work on (F).