Working its way up from the back of the class: #13,277 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 6,925 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W····WW
W······
WW·W···
W······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Mon 12 OctThu 8 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 22:36 UTC15d ago
1
–
running
1
Thu 8 Oct, 11:36 UTC20d ago
2
halved by day 2
4.5 days
0
Thu 8 Oct, 02:21 UTC20d ago
2
–
0.4 days
1
Tue 6 Oct, 20:59 UTC21d ago
1
–
1.2 days
0
Mon 5 Oct, 12:25 UTC23d ago
1
–
1.4 days
0
Mon 28 Sep, 17:21 UTC30d ago
0
–
6.8 days
0
Sun 27 Sep, 15:46 UTC31d ago
1
–
1.1 days
1
Sat 26 Sep, 16:06 UTC32d ago
1
–
1 days
1
Mon 21 Sep, 20:09 UTC36d ago
1
halved by day 1
4.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
RustyOG Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 174.166.109.197:28015.
How dependable is RustyOG Test Server, and is it online at the moment?
At this moment, RustyOG Test Server is offline; the last time it was seen was 15 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 17 September 2026.
Which Rust version is RustyOG Test Server running?
Rust network protocol 2634 and build 167584 on Windows is what RustyOG Test Server runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does RustyOG Test Server wipe its map?
No next wipe can be predicted for RustyOG Test Server, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 15 days 19 hours.
What happens on RustyOG Test Server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
Where does RustyOG Test Server place in the wider field of Rust servers?
In the top 61% of all ranked servers, RustyOG Test Server sits at #13,277 for player hours over the last seven days.
What does the population on RustyOG Test Server look like?
It has been 15 days 19 hours since RustyOG Test Server was last seen, and it is offline right now.
Tags
What do RustyOG Test Server's tags stand for?
You'll see RustyOG Test Server tagged with gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167584 (Build): This runs on build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RustyOG Test Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustyOG Test Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which rules does RustyOG Test Server enforce, and what are its settings?
The name of RustyOG Test Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RustyOG Test Server?
RustyOG Test Server runs a game-generated procedural map at size 3,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How do you get onto RustyOG Test Server?
Enter client.connect 174.166.109.197:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y
Game
gmvanilla
Game modeThis is vanilla survival.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167584
BuildThis runs on build 167584.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).