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Every Rust server graded on real, live numbers. 35,149 players on the roll · 11,607 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 174.57.83.70:28040
Name of server

[US] Sentinel Main Test | Vanilla | Weekly

RegisterPresentOnline
RegionNA
Address174.57.83.70:28040
Last checked8m ago
weekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,425top 69% · #1544 in NA
Last wipe18d agoweekly schedule
Next wipe2d 23hSat 31 Oct, 03:09 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,425 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 71 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 252 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 2d 23h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
18 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
12 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
40 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 233 on average
62 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 188 on average
561 / 600
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
18 / 100

Quick answers

from the figures on this page

Server details

Where in the world is [US] Sentinel Main Test | Vanilla | Weekly?

In North America, according to its own listing, sits [US] Sentinel Main Test | Vanilla | Weekly, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 174.57.83.70:28040.

How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it up?

The server is up: [US] Sentinel Main Test | Vanilla | Weekly is online now. The uptime it reports puts the last restart at about 17 days 22 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 16 October 2026.

Does [US] Sentinel Main Test | Vanilla | Weekly perform well?

It averaged 71 server fps over the last 48 hours, with a low of 49. Buildings, deployables and everything else in the world added up to as many as 97,212 entities. At its highest, it used 6,771 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?

The server [US] Sentinel Main Test | Vanilla | Weekly is on Rust network protocol 2634 and build 167398 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does [US] Sentinel Main Test | Vanilla | Weekly wipe, and how often?

The estimate for [US] Sentinel Main Test | Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. It is due to wipe next on Saturday 31 October at 03:09 UTC. The world it runs now was created 18 days. Its tags state that it wipes weekly.

Population

Where does [US] Sentinel Main Test | Vanilla | Weekly sit among Rust servers?

Over the last seven days, [US] Sentinel Main Test | Vanilla | Weekly has #15,425 for player hours, in the top 69% of all ranked servers and #1,544 in North America.

Is [US] Sentinel Main Test | Vanilla | Weekly a busy server?

Right now, 0 players are on [US] Sentinel Main Test | Vanilla | Weekly, which has 10 slots. A seven-day average of 0 players applies here.

Tags

What do [US] Sentinel Main Test | Vanilla | Weekly's tags stand for?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags [US] Sentinel Main Test | Vanilla | Weekly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature [US] Sentinel Main Test | Vanilla | Weekly?

Rust Server Score lists that include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server rules

What settings and rules apply on [US] Sentinel Main Test | Vanilla | Weekly?

Nothing in the name of [US] Sentinel Main Test | Vanilla | Weekly states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [US] Sentinel Main Test | Vanilla | Weekly?

The map on [US] Sentinel Main Test | Vanilla | Weekly is custom at size 4,250, and because the file is published you can download it from this page.

Getting in

How do you get onto [US] Sentinel Main Test | Vanilla | Weekly?

Enter client.connect 174.57.83.70:28040 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Its slot count is 10.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America In the server browser it appears under North America.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.