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Every Rust server graded on real, live numbers. 71,182 players on the roll · 11,803 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 176.119.169.195:28015
Name of server

Server_217_DevBlog

RegisterAbsentOffline
Region–
Address176.119.169.195:28015
Last checked35d ago
modded
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,666top 71%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,666 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 171 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
260 / 700

Quick answers

from the figures on this page

Server facts

In what location does Server_217_DevBlog sit?

You'll find no region listed by Server_217_DevBlog. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 176.119.169.195:28015.

How dependable is Server_217_DevBlog, and is it online at the moment?

The server is down: Server_217_DevBlog is offline now, with the last sighting 35 days 1 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 24 September 2026.

Which Rust version is Server_217_DevBlog running?

You will find Server_217_DevBlog on Rust network protocol 2183, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Server_217_DevBlog wipe its map?

Server_217_DevBlog has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 40 days 1 hours.

Player count

Where does Server_217_DevBlog place in the wider field of Rust servers?

In the top 71% of all ranked servers, Server_217_DevBlog sits at #15,666 for player hours over the last seven days.

Is Server_217_DevBlog a busy server?

It has been 35 days 1 hours since Server_217_DevBlog was last seen, and it is offline right now.

Tags

What do Server_217_DevBlog's tags stand for?

You'll see Server_217_DevBlog tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; v2183 (Protocol): To get in, your game needs to be on the same version: the protocol is 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Server_217_DevBlog appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Server_217_DevBlog: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded.

Map and rules

Which rules does Server_217_DevBlog enforce, and what are its settings?

Nothing in the name of Server_217_DevBlog states a gather rate. You will find no published group limit. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The server does not run VAC, Valve's anti-cheat.

Getting in

How do you get onto Server_217_DevBlog?

Enter client.connect 176.119.169.195:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
v2183
Protocol To get in, your game needs to be on the same version: the protocol is 2183.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.