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Every Rust server graded on real, live numbers. 31,880 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 176.130.225.67:28015
Name of server

GOD Over Djinn

RegisterAbsentOffline
Region–
Address176.130.225.67:28015
Last checked32d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#14,439top 61%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #14,439 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 4,433 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
19 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is GOD Over Djinn?

You'll find no region listed by GOD Over Djinn. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 176.130.225.67:28015.

Is GOD Over Djinn up, and how steady is its uptime?

You cannot join now: GOD Over Djinn is offline, last seen 32 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 26 September 2026.

What Rust version is GOD Over Djinn on?

You will find GOD Over Djinn on Rust network protocol 2633 and build 163493, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does GOD Over Djinn wipe its map?

The record holds too few of GOD Over Djinn's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 50 days 5 hours.

Player count

Where does GOD Over Djinn sit among Rust servers?

Over the last seven days, GOD Over Djinn has #14,439 for player hours, in the top 61% of all ranked servers.

What does the population on GOD Over Djinn look like?

It has been 32 days 6 hours since GOD Over Djinn was last seen, and it is offline right now.

Tags

How should you read the tags on GOD Over Djinn?

You'll see GOD Over Djinn tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show GOD Over Djinn?

These Rust Server Score lists count GOD Over Djinn among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which rules does GOD Over Djinn enforce, and what are its settings?

Nothing in the name of GOD Over Djinn states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on GOD Over Djinn?

GOD Over Djinn runs a game-generated procedural map at size 5,500, seed 13318201. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto GOD Over Djinn?

To connect, start Rust, press F1, and type client.connect 176.130.225.67:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163493,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.