A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,574 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 09:43 UTC, in 5d 23h.
Its weekly schedule tag · low confidence
usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
5d 23hTue 3 Nov, 09:43 UTC
8d 9hThu 5 Nov, 19:00 UTCFW
12d 23hTue 10 Nov, 09:43 UTC
19d 23hTue 17 Nov, 09:43 UTC
26d 23hTue 24 Nov, 09:43 UTC
33d 23hTue 1 Dec, 09:43 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
40d 23hTue 8 Dec, 09:43 UTC
The first 48 hours of its last wipes
Tue 6 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 09:43 UTC21d ago
1
–
running
0
Mon 5 Oct, 09:12 UTC23d ago
1
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on test puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 176.214.167.236:28015 is the address to use.
How dependable is test, and is it online at the moment?
You cannot join now: test is offline, last seen 14 hours ago. It was up 1 of 168 hours over the last 7 full days, which is 1% of the time. It was first seen by Rust Server Score on 29 September 2026.
On what Rust version does test sit?
You will find test on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does test wipe, and how often?
The prediction follows its tag, because too few of test's wipes are on record to confirm the schedule. Expect the next wipe on Tuesday 3 November at 09:43 UTC. 21 days 23 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on test?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does test place in the wider field of Rust servers?
In Europe, test is #2,505, and overall it is #14,574 on player hours over the last seven days, in the top 66% of all ranked servers.
What does the population on test look like?
test is offline at the moment; the last time it was seen was 14 hours ago. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.
Lists and filters
What do test's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; oxidation (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags test publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature test?
These Rust Server Score lists count test among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
Which rules does test enforce, and what are its settings?
Nothing in the name of test states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Connecting
How should you connect to test?
To connect, start Rust, press F1, and type client.connect 176.214.167.236:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,jp0,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z,oxidation
Game
gmvanilla
Game modeSurvival, vanilla style.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
jp0
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
oxidation
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).