Working its way up from the back of the class: #16,920 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,427 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does � Rusted Ant Colonies | Private | Vanilla | 4500 Map sit?
No region is published for � Rusted Ant Colonies | Private | Vanilla | 4500 Map. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 176.47.102.228:28015.
Is � Rusted Ant Colonies | Private | Vanilla | 4500 Map up, and how steady is its uptime?
At this moment, � Rusted Ant Colonies | Private | Vanilla | 4500 Map is offline; the last time it was seen was 30 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 19 September 2026, Rust Server Score saw it for the first time.
What Rust version is � Rusted Ant Colonies | Private | Vanilla | 4500 Map on?
You will find � Rusted Ant Colonies | Private | Vanilla | 4500 Map on Rust network protocol 2633 and build 162929, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does � Rusted Ant Colonies | Private | Vanilla | 4500 Map wipe, and how often?
There are too few wipes on record for � Rusted Ant Colonies | Private | Vanilla | 4500 Map to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 54 days 16 hours.
Player count
Where does � Rusted Ant Colonies | Private | Vanilla | 4500 Map place in the wider field of Rust servers?
Over the last seven days, � Rusted Ant Colonies | Private | Vanilla | 4500 Map has #16,920 for player hours, in the top 71% of all ranked servers.
What does the population on � Rusted Ant Colonies | Private | Vanilla | 4500 Map look like?
The last sighting of � Rusted Ant Colonies | Private | Vanilla | 4500 Map was 30 days 4 hours ago, and it is offline right now.
Lists and filters
What do � Rusted Ant Colonies | Private | Vanilla | 4500 Map's tags stand for?
You'll see � Rusted Ant Colonies | Private | Vanilla | 4500 Map tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): This runs on build 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature � Rusted Ant Colonies | Private | Vanilla | 4500 Map?
These Rust Server Score lists count � Rusted Ant Colonies | Private | Vanilla | 4500 Map among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on � Rusted Ant Colonies | Private | Vanilla | 4500 Map?
You will find no gather rate in the name of � Rusted Ant Colonies | Private | Vanilla | 4500 Map. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map � Rusted Ant Colonies | Private | Vanilla | 4500 Map uses?
The game generates a procedural map for � Rusted Ant Colonies | Private | Vanilla | 4500 Map.
Getting in
How should you connect to � Rusted Ant Colonies | Private | Vanilla | 4500 Map?
Enter client.connect 176.47.102.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThis runs on build 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).