On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#11,058top 50%
Last wipe20d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
50/ 100
D
Working its way up from the back of the class: #11,058 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
81/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 4,067 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does NCC TEST SERVER by G-Portal.com sit?
No region is published for NCC TEST SERVER by G-Portal.com. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 176.57.174.150:30015.
Is NCC TEST SERVER by G-Portal.com up, and how steady is its uptime?
Right now, NCC TEST SERVER by G-Portal.com is online. According to its reported uptime, the last restart was about 12 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 11 October 2026, Rust Server Score saw it for the first time.
How well does NCC TEST SERVER by G-Portal.com run?
It never fell below 1 server fps in the last 48 hours, averaging 49. At its peak, it held 90,451 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,226 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is NCC TEST SERVER by G-Portal.com running?
You will find NCC TEST SERVER by G-Portal.com on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does NCC TEST SERVER by G-Portal.com reset?
The estimate for NCC TEST SERVER by G-Portal.com's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 20 days 12 hours. The tags show a monthly wipe schedule.
Player count
What position does NCC TEST SERVER by G-Portal.com hold in the rankings?
Over the last seven days, NCC TEST SERVER by G-Portal.com has #11,058 for player hours, in the top 50% of all ranked servers.
Is NCC TEST SERVER by G-Portal.com a busy server?
NCC TEST SERVER by G-Portal.com is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 1.
Tags
What do NCC TEST SERVER by G-Portal.com's tags stand for?
The game's browser takes its cue from the tags NCC TEST SERVER by G-Portal.com has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature NCC TEST SERVER by G-Portal.com?
These Rust Server Score lists count NCC TEST SERVER by G-Portal.com among them: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on NCC TEST SERVER by G-Portal.com?
You will find no gather rate in the name of NCC TEST SERVER by G-Portal.com. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on NCC TEST SERVER by G-Portal.com?
The game generates the procedural map on NCC TEST SERVER by G-Portal.com at size 4,000 with seed 1788260789. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join NCC TEST SERVER by G-Portal.com?
Enter client.connect 176.57.174.150:30015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).