On the class lists: F (36), with population over 48 hours and no performance mark.
Players now2/ 1020% full
7-day average1peak 2
Rank#6,809top 31%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
12/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,809 on player hours.
Uptimehours on the list, last 48
23/ 100
F
Attendance needs work: on the list only 11 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 76 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NeoRed Testes (Monumentos) leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 176.79.45.77:28015.
Is NeoRed Testes (Monumentos) up, and how steady is its uptime?
The server is down: NeoRed Testes (Monumentos) is offline now, with the last sighting 1 hours ago. According to its reported uptime, the last restart was about 5 hours ago. It was up 6 of 24 hours over the last 1 full day, which is 25% of the time. It was first seen by Rust Server Score on 26 October 2026.
Does NeoRed Testes (Monumentos) perform well?
It averaged 76 server fps over the last 48 hours, with a low of 61. Buildings, deployables and everything else in the world added up to as many as 117,246 entities. Up to 3,540 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does NeoRed Testes (Monumentos) sit?
The server NeoRed Testes (Monumentos) is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does NeoRed Testes (Monumentos) wipe, and how often?
The record holds too few of NeoRed Testes (Monumentos)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 9 hours.
Player numbers
Where does NeoRed Testes (Monumentos) sit among Rust servers?
In the top 31% of all ranked servers, NeoRed Testes (Monumentos) sits at #6,809 for player hours over the last seven days.
How many players does NeoRed Testes (Monumentos) usually have?
It has been 1 hours since NeoRed Testes (Monumentos) was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 2. The busiest time in the last 48 hours was 00:00 UTC, with an average of 2 players.
Tags and filters
What is meant by the tags on NeoRed Testes (Monumentos)?
You'll see NeoRed Testes (Monumentos) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature NeoRed Testes (Monumentos)?
These Rust Server Score lists count NeoRed Testes (Monumentos) among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does NeoRed Testes (Monumentos) enforce, and what are its settings?
You will find no gather rate in the name of NeoRed Testes (Monumentos). The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.
NeoRed Testes (Monumentos) runs which map?
A procedural map of size 4,500 and seed 2022, generated by the game, is what NeoRed Testes (Monumentos) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto NeoRed Testes (Monumentos)?
To connect, start Rust, press F1, and type client.connect 176.79.45.77:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).