On the class lists: D (51), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average1peak 1
Rank#10,976top 49%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
51/ 100
D
Working its way up from the back of the class: #10,976 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 15:07 UTC5d ago
–
–
–
1
Fri 23 Oct, 14:58 UTC5d ago
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–
–
0
Fri 23 Oct, 14:49 UTC5d ago
–
–
–
1
Fri 23 Oct, 14:32 UTC5d ago
–
–
–
0
Fri 23 Oct, 14:21 UTC5d ago
–
–
–
1
Fri 23 Oct, 13:46 UTC5d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
AYAN - 5v5 Radtown Arena leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 176.88.38.13:28015 is the address to use.
How reliable is AYAN - 5v5 Radtown Arena, and is it up?
The server is down: AYAN - 5v5 Radtown Arena is offline now, with the last sighting 5 days 8 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours. The first sighting by Rust Server Score was on 23 October 2026.
Which Rust version is AYAN - 5v5 Radtown Arena running?
Rust network protocol 2635 and build 168909 on Windows is what AYAN - 5v5 Radtown Arena runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does AYAN - 5v5 Radtown Arena reset?
No resets count as wipes on AYAN - 5v5 Radtown Arena, because the world is remade every few hours and no schedule is kept.
Player numbers
Where does AYAN - 5v5 Radtown Arena place in the wider field of Rust servers?
In the top 49% of all ranked servers, AYAN - 5v5 Radtown Arena sits at #10,976 for player hours over the last seven days.
What does the population on AYAN - 5v5 Radtown Arena look like?
It has been 5 days 8 hours since AYAN - 5v5 Radtown Arena was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.
Lists and filters
What is meant by the tags on AYAN - 5v5 Radtown Arena?
The game's browser takes its cue from the tags AYAN - 5v5 Radtown Arena has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does AYAN - 5v5 Radtown Arena appear in the Rust Server Score lists and filters?
These Rust Server Score lists count AYAN - 5v5 Radtown Arena among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does AYAN - 5v5 Radtown Arena enforce, and what are its settings?
Nothing in the name of AYAN - 5v5 Radtown Arena states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
AYAN - 5v5 Radtown Arena runs which map?
The game generates a procedural map for AYAN - 5v5 Radtown Arena.
Connecting
How should you connect to AYAN - 5v5 Radtown Arena?
To connect, start Rust, press F1, and type client.connect 176.88.38.13:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).