On the class lists: C (60), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average3peak 10
Rank#1,693top 8% · #664 in EU
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,693 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 21 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
8d 15hThu 5 Nov, 19:00 UTCFW
36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:25 UTCFW26d ago
11
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?
In Europe, according to its own listing, sits [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 176.9.26.158:28015.
How reliable is [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events, and is it up?
The server is up: [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events is online now. According to its reported uptime, the last restart was about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 193,112 entities were in the world, covering buildings, deployables and the rest. Up to 6,661 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events running?
You will find [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events wipe, and how often?
Once a month, [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 8 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?
Recent wipes have peaked at 11 players on average. 23 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events place in the wider field of Rust servers?
In Europe, [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events is #664, and overall it is #1,693 on player hours over the last seven days, in the top 8% of all ranked servers.
How many players does [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events usually have?
Right now, 2 players are on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events, which has 100 slots. It peaked at 10 and averaged 3 players over the last seven days. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 6 players.
Lists and filters
What is meant by the tags on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?
You'll see [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?
These Rust Server Score lists count [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Map and rules
What settings and rules apply on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?
The name of [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events points to a 1000x gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?
A procedural map of size 5,000 and seed 129311, generated by the game, is what [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Survival.RIP.
Connecting
How do you get onto [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?
To connect, start Rust, press F1, and type client.connect 176.9.26.158:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://survival.rip/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).