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Every Rust server graded on real, live numbers. 101,584 players on the roll · 11,894 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 177.145.36.146:28045
Name of server

PORTAL

RegisterAbsentOffline
Region–
Address177.145.36.146:28045
Last checked37d ago
vanillamoddedcarbon
Launch Rust and join
Overall grade

Working towards

49 out of 100, the average of 3 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,497top 67%
Last wipe37d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,497 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 13/ 100 Lost ground: down 11,330 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:29 UTC37d ago 1 – running 0
Mon 21 Sep, 19:49 UTC37d ago 3 – 0.4 days 1
Mon 21 Sep, 13:17 UTC38d ago 3 – 0.3 days 0
Mon 21 Sep, 02:53 UTC38d ago 3 – 0.4 days 2
Sun 20 Sep, 18:43 UTC38d ago 3 – 0.3 days 3
Fri 18 Sep, 17:27 UTC40d ago 2 held half 2.1 days 0
Fri 18 Sep, 04:43 UTC41d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
230 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Server facts

Which region is PORTAL based in?

PORTAL leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 177.145.36.146:28045.

How reliable is PORTAL, and is it up?

At this moment, PORTAL is offline; the last time it was seen was 37 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

What Rust version is PORTAL on?

The server PORTAL is on Rust network protocol 2633 and build 164530 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does PORTAL wipe, and how often?

No next wipe can be predicted for PORTAL, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 37 days 12 hours have passed since this world was made.

What happens on PORTAL when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does PORTAL place in the wider field of Rust servers?

Over the last seven days, PORTAL has #15,497 for player hours, in the top 67% of all ranked servers.

How many players does PORTAL usually have?

The last sighting of PORTAL was 37 days 9 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on PORTAL?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags PORTAL publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does PORTAL appear in the Rust Server Score lists and filters?

Rust Server Score lists that include PORTAL: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which rules does PORTAL enforce, and what are its settings?

Nothing in the name of PORTAL states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

Getting in

How should you connect to PORTAL?

To connect, start Rust, press F1, and type client.connect 177.145.36.146:28045. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players Its slot count is 40.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.