Working its way up from the back of the class: #15,156 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 63 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does World2057 - Teste isolado sit?
No region is published for World2057 - Teste isolado. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 177.37.245.91:28057.
Is World2057 - Teste isolado up, and how steady is its uptime?
At this moment, World2057 - Teste isolado is offline; the last time it was seen was 13 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 15 October 2026.
Which Rust version is World2057 - Teste isolado running?
You will find World2057 - Teste isolado on Rust network protocol 1252, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does World2057 - Teste isolado reset?
World2057 - Teste isolado has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it.
Player count
Where does World2057 - Teste isolado place in the wider field of Rust servers?
In the top 70% of all ranked servers, World2057 - Teste isolado sits at #15,156 for player hours over the last seven days.
Is World2057 - Teste isolado a busy server?
It has been 13 days 21 hours since World2057 - Teste isolado was last seen, and it is offline right now.
Tags and filters
How should you read the tags on World2057 - Teste isolado?
The game's browser takes its cue from the tags World2057 - Teste isolado has set: mp2 (Max players): Its slot count is 2; v1252 (Protocol): Join only if your game runs protocol 1252; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; oxide (Oxide): Plugin framework: Oxide (uMod); procsd20571252 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; procsz3000 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does World2057 - Teste isolado appear in the Rust Server Score lists and filters?
Rust Server Score lists that include World2057 - Teste isolado: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded.
Map and rules
What settings and rules apply on World2057 - Teste isolado?
You will find no gather rate in the name of World2057 - Teste isolado. No group limit is published. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map World2057 - Teste isolado uses?
World2057 - Teste isolado runs a procedural map, which the game generates.
Connecting
How should you connect to World2057 - Teste isolado?
To connect, start Rust, press F1, and type client.connect 177.37.245.91:28057. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,v1252,procsd20571252,procsz3000,modded,oxide
Game
mp2
Max playersIts slot count is 2.
v1252
ProtocolJoin only if your game runs protocol 1252.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
oxide
OxidePlugin framework: Oxide (uMod).
Other
procsd20571252
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
procsz3000
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).