Working its way up from the back of the class: #15,496 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 3,083 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 76% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 02:40 UTC, in 6d 2h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 2hTue 3 Nov, 02:40 UTC
8d 18hThu 5 Nov, 19:00 UTCFW
13d 2hTue 10 Nov, 02:40 UTC
20d 2hTue 17 Nov, 02:40 UTC
27d 2hTue 24 Nov, 02:40 UTC
34d 2hTue 1 Dec, 02:40 UTC
36d 18hThu 3 Dec, 19:00 UTCFW
41d 2hTue 8 Dec, 02:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 22 Sep, 02:40 UTC35d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [BR/SA] Enemies 2x Vanilla | Skins | Map 3750?
The SA tag on [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 puts it in South America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 177.37.84.166:28015.
How reliable is [BR/SA] Enemies 2x Vanilla | Skins | Map 3750, and is it up?
At this moment, [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 is offline; the last time it was seen was 35 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 22 September 2026, Rust Server Score saw it for the first time.
On what Rust version does [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 sit?
The server [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 is on Rust network protocol 2633 and build 164530 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 wipe, and how often?
Its tag sets the prediction, as the record holds too few of [BR/SA] Enemies 2x Vanilla | Skins | Map 3750's wipes to confirm its schedule. Tuesday 3 November at 02:40 UTC is the date set for its next wipe. It has been running its current world for 35 days 21 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on [BR/SA] Enemies 2x Vanilla | Skins | Map 3750?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 sit among Rust servers?
Over the last seven days, [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 has #15,496 for player hours, in the top 67% of all ranked servers and #218 in South America.
What does the population on [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 look like?
[BR/SA] Enemies 2x Vanilla | Skins | Map 3750 is offline at the moment; the last time it was seen was 35 days 20 hours ago.
Tags and filters
How should you read the tags on [BR/SA] Enemies 2x Vanilla | Skins | Map 3750?
You'll see [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; SA (South America): The server browser lists it under South America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [BR/SA] Enemies 2x Vanilla | Skins | Map 3750?
Rust Server Score lists that include [BR/SA] Enemies 2x Vanilla | Skins | Map 3750: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Rules and settings
How is [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 set up, and what rules does it keep?
Going by its name, [BR/SA] Enemies 2x Vanilla | Skins | Map 3750 runs 2x gather. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [BR/SA] Enemies 2x Vanilla | Skins | Map 3750?
[BR/SA] Enemies 2x Vanilla | Skins | Map 3750 runs a procedural map, which the game generates.
How to join
How do you get onto [BR/SA] Enemies 2x Vanilla | Skins | Map 3750?
To connect, start Rust, press F1, and type client.connect 177.37.84.166:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,^w,SA,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
SA
South AmericaThe server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.