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Every Rust server graded on real, live numbers. 32,367 players on the roll · 11,640 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 178.115.157.134:28015
Name of server

Mirage Cobalt Dev

RegisterAbsentOffline
Region–
Address178.115.157.134:28015
Last checked10d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,272top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,272 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 376 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Mirage Cobalt Dev sit?

Mirage Cobalt Dev leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 178.115.157.134:28015.

Is Mirage Cobalt Dev up, and how steady is its uptime?

At this moment, Mirage Cobalt Dev is offline; the last time it was seen was 10 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

On what Rust version does Mirage Cobalt Dev sit?

The server Mirage Cobalt Dev is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Mirage Cobalt Dev wipe, and how often?

There are too few wipes on record for Mirage Cobalt Dev to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 15 days 15 hours.

Population

Where does Mirage Cobalt Dev sit among Rust servers?

Over the last seven days, Mirage Cobalt Dev has #15,272 for player hours, in the top 70% of all ranked servers.

Is Mirage Cobalt Dev a busy server?

It has been 10 days 13 hours since Mirage Cobalt Dev was last seen, and it is offline right now.

Tags and filters

What do Mirage Cobalt Dev's tags stand for?

The game's browser takes its cue from the tags Mirage Cobalt Dev has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Mirage Cobalt Dev?

Rust Server Score lists that include Mirage Cobalt Dev: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

What settings and rules apply on Mirage Cobalt Dev?

The name of Mirage Cobalt Dev gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.

How to join

How do you get onto Mirage Cobalt Dev?

To connect, start Rust, press F1, and type client.connect 178.115.157.134:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.