Working its way up from the back of the class: #15,482 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 121 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is IRON CLASSIC RU/EU WIPE 14|09|26?
You'll see IRON CLASSIC RU/EU WIPE 14|09|26 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 178.185.89.92:28051.
Is IRON CLASSIC RU/EU WIPE 14|09|26 up, and how steady is its uptime?
The server is down: IRON CLASSIC RU/EU WIPE 14|09|26 is offline now, with the last sighting 37 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 21 September 2026.
On what Rust version does IRON CLASSIC RU/EU WIPE 14|09|26 sit?
Rust network protocol 2633 and build 162929 on Windows is what IRON CLASSIC RU/EU WIPE 14|09|26 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does IRON CLASSIC RU/EU WIPE 14|09|26 wipe its map?
the force wipe gives the basis for estimating IRON CLASSIC RU/EU WIPE 14|09|26's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 44 days 6 hours. Its tags give a wipe schedule of every two weeks.
Player count
Where does IRON CLASSIC RU/EU WIPE 14|09|26 place in the wider field of Rust servers?
Over the last seven days, IRON CLASSIC RU/EU WIPE 14|09|26 has #15,482 for player hours, in the top 67% of all ranked servers and #2,548 in Europe.
What does the population on IRON CLASSIC RU/EU WIPE 14|09|26 look like?
It has been 37 days 3 hours since IRON CLASSIC RU/EU WIPE 14|09|26 was last seen, and it is offline right now.
Lists and filters
How should you read the tags on IRON CLASSIC RU/EU WIPE 14|09|26?
You'll see IRON CLASSIC RU/EU WIPE 14|09|26 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does IRON CLASSIC RU/EU WIPE 14|09|26 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count IRON CLASSIC RU/EU WIPE 14|09|26 among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on IRON CLASSIC RU/EU WIPE 14|09|26?
You will find no gather rate in the name of IRON CLASSIC RU/EU WIPE 14|09|26. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
IRON CLASSIC RU/EU WIPE 14|09|26 runs which map?
IRON CLASSIC RU/EU WIPE 14|09|26 runs a game-generated procedural map at size 4,300, seed 1219. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto IRON CLASSIC RU/EU WIPE 14|09|26?
To connect, start Rust, press F1, and type client.connect 178.185.89.92:28051. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://m.vk.com/public149683027.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,^v,EU,gmrust,cs162929,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).