On the class lists: C (63), with population over 48 hours and no performance mark.
Players now4/ 1503% full
7-day average14peak 42
Rank#783top 4% · #353 in EU
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 14 of 150 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #783 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
81/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 3 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
wipe-day peak57players, last three wipes
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:17 UTCFW26d ago
57
–
running
15
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA based in?
You'll see PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 178.20.154.202:28020.
How dependable is PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA, and is it online at the moment?
You can join now: PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA is online. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA smooth to play on?
It averaged 49 server fps over the last 48 hours, with a low of 22. At its peak, it held 400,305 entities, including buildings, deployables and all else in the world. Memory use reached up to 8,797 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA sit?
The server PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA wipe, and how often?
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 26 days 10 hours. Its tags record that it wipes monthly.
What happens on PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA when wipe day arrives?
The average peak on its recent wipes was 57 players. Peak numbers came 1 hours into the latest wipe.
Population
Where does PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA place in the wider field of Rust servers?
In Europe, PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA is #353, and overall it is #783 on player hours over the last seven days, in the top 4% of all ranked servers.
How many players does PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA usually have?
Right now, 4 players are on PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA, which has 150 slots. Averaging 14 players over seven days, it peaked at 42. The highest average in the last 48 hours came at 19:00 UTC, with 39 players.
Tags
What is meant by the tags on PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA?
Rust Server Score lists that include PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x; Average players: 10+ on average.
Rules and settings
What settings and rules apply on PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA?
Going by its name, PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA runs 2x gather. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA uses?
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA runs a game-generated procedural map at size 4,750, seed 138020313. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA?
To connect, start Rust, press F1, and type client.connect 178.20.154.202:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).