On the class lists: C (60), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average2peak 6
Rank#2,312top 10% · #886 in EU
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,312 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 222 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:10 UTCFW27d ago
10
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5?
The EU tag on [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 188.90.204.231:28020 is the address to use.
How reliable is [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5, and is it up?
You can join now: [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 is online. The uptime it reports puts the last restart at about 44 minutes ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 perform well?
It never fell below 48 server fps in the last 48 hours, averaging 59. Buildings, deployables and everything else in the world added up to as many as 168,739 entities. At its highest, it used 5,001 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 on?
You will find [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 wipe its map?
Once a month, [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 15 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5?
Across its recent wipes, the busiest moments averaged 10 players. 46 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 sit among Rust servers?
Over the last seven days, [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 has #2,312 for player hours, in the top 10% of all ranked servers and #886 in Europe.
How many players does [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 usually have?
[EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 is showing 2 players right now, with 100 slots in total. It peaked at 6 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 19:00 UTC, with 5 players.
Tags and filters
How should you read the tags on [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5?
You'll see [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5?
One operator most likely runs these: [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 and 1 other server we track all publish a rustyskull-rustserver.com hostname.
Where does [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
How is [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 set up, and what rules does it keep?
[EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
[EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 runs which map?
[EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5 runs a game-generated procedural map at size 4,500, seed 1277401545. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [EU] Rusty Skull PVE | 2x | No Decay | No BP Wipe | Max 5?
To connect, start Rust, press F1, and type client.connect 188.90.204.231:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/Uf649YcSgj.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).