On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 5
Rank#2,806top 13% · #1066 in EU
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,806 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 54 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 324 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak8players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:38 UTCFW27d ago
8
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES based in?
With region code uk1, SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES says it is in Europe and shows the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 168.100.161.85:31015.
How reliable is SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES, and is it up?
The server is up: SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES is online now. According to its reported uptime, the last restart was about 23 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES run?
It never fell below 45 server fps in the last 48 hours, averaging 54. Up to 76,443 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,454 MB. Players feel lag when fps drops and entities pile up.
What Rust version is SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES on?
The server SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES wipe, and how often?
SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 12 hours. Its tags list a monthly wipe schedule.
What happens on SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES when wipe day arrives?
Recent wipes have peaked at 8 players on average. 2 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES sit among Rust servers?
Over the last seven days, SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES has #2,806 for player hours, in the top 13% of all ranked servers and #1,066 in Europe.
Is SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES a busy server?
With 100 slots available, SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES currently has 0 players. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 4 players.
Tags and filters
What is meant by the tags on SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES?
You'll see SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): No team may go above 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $ruk1 (Region code): uk1 is the region code this server uses; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES?
Rust Server Score lists that include SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES?
SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES sets gather at 2x, as its name suggests. The limit for a group is 10 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Fly Jets, Planes and UFOs!.
Connecting
How do you get onto SLAYERS.GG 2X PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES?
Enter client.connect 168.100.161.85:31015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/slayersgg.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts10
Group limitNo team may go above 10.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$ruk1
Region codeuk1 is the region code this server uses.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).