On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 330% full
7-day average0peak 1
Rank#12,787top 58% · #2412 in EU
Last wipe25d agobiweekly schedule
Next wipe2d 0hThu 29 Oct, 19:35 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 33 on average. Plenty of space to grow.
Standingrank on player hours
42/ 100
F
Working its way up from the back of the class: #12,787 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 19:35 UTC, in 2d 0h.
Its biweekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
2d 0hThu 29 Oct, 19:35 UTC
8d 23hThu 5 Nov, 19:00 UTCFW
16d 0hThu 12 Nov, 19:35 UTC
30d 0hThu 26 Nov, 19:35 UTC
36d 23hThu 3 Dec, 19:00 UTCFW
44d 0hThu 10 Dec, 19:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:35 UTCFW25d ago
0
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 30+ · 10x · biweekly · 2 on average
2 / 50
Quick answers
from the figures on this page
Server details
In what location does [EU]APEX DEV SERVER 10X sit?
In Europe, according to its own listing, sits [EU]APEX DEV SERVER 10X, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 178.203.116.41:28015.
Is [EU]APEX DEV SERVER 10X up, and how steady is its uptime?
At this moment, [EU]APEX DEV SERVER 10X is offline; the last time it was seen was 2 days 18 hours ago. It was up 3% of the time over the last 7 full days, 5 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does [EU]APEX DEV SERVER 10X sit?
You will find [EU]APEX DEV SERVER 10X on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [EU]APEX DEV SERVER 10X wipe, and how often?
Its tag sets the prediction, as the record holds too few of [EU]APEX DEV SERVER 10X's wipes to confirm its schedule. Thursday 29 October at 19:35 UTC is the date set for its next wipe. It has been running its current world for 25 days 23 hours. Its tags say it wipes every two weeks.
What happens on [EU]APEX DEV SERVER 10X when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does [EU]APEX DEV SERVER 10X sit among Rust servers?
In Europe, [EU]APEX DEV SERVER 10X is #2,412, and overall it is #12,787 on player hours over the last seven days, in the top 58% of all ranked servers.
What does the population on [EU]APEX DEV SERVER 10X look like?
It has been 2 days 18 hours since [EU]APEX DEV SERVER 10X was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
How should you read the tags on [EU]APEX DEV SERVER 10X?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp33 (Max players): The server holds 33 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe are the tags [EU]APEX DEV SERVER 10X publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [EU]APEX DEV SERVER 10X?
Rust Server Score lists that include [EU]APEX DEV SERVER 10X: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.
Map and rules
What settings and rules apply on [EU]APEX DEV SERVER 10X?
[EU]APEX DEV SERVER 10X sets gather at 10x, as its name suggests. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [EU]APEX DEV SERVER 10X uses?
The game generates the procedural map on [EU]APEX DEV SERVER 10X at size 3,500 with seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
What is the way to join [EU]APEX DEV SERVER 10X?
Enter client.connect 178.203.116.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp33,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp33
Max playersThe server holds 33 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).