Working its way up from the back of the class: #15,510 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 794 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Local server 261. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 178.222.134.189:28015.
How dependable is Local server 261, and is it online at the moment?
You cannot join now: Local server 261 is offline, last seen 24 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Local server 261 running?
Rust network protocol 2332 on Windows is what Local server 261 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Local server 261 reset?
Local server 261 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 24 days 16 hours.
Player count
What position does Local server 261 hold in the rankings?
Over the last seven days, Local server 261 has #15,510 for player hours, in the top 69% of all ranked servers.
Is Local server 261 a busy server?
The last sighting of Local server 261 was 24 days 13 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Local server 261?
The game's browser takes its cue from the tags Local server 261 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): The game protocol is 2332, so your game must match that version to join; ptrak (Networking): This is RakNet: the network layer Rust normally uses; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; h955eb6e7 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Local server 261?
Rust Server Score lists that include Local server 261: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Server rules
Which rules does Local server 261 enforce, and what are its settings?
The name of Local server 261 gives no gather rate. No group limit is published. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join Local server 261?
To connect, start Rust, press F1, and type client.connect 178.222.134.189:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max playersThe server holds 15 slots.
v2332
ProtocolThe game protocol is 2332, so your game must match that version to join.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
h955eb6e7
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).