Working its way up from the back of the class: #13,770 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 7,092 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Solo. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 178.237.228.44:28015.
Is Solo up, and how steady is its uptime?
You cannot join now: Solo is offline, last seen 20 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 4 October 2026.
On what Rust version does Solo sit?
Rust network protocol 1069 on Windows is what Solo runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Solo wipe, and how often?
The record holds too few of Solo's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC.
Player numbers
Where does Solo sit among Rust servers?
Over the last seven days, Solo has #13,770 for player hours, in the top 62% of all ranked servers.
What does the population on Solo look like?
It has been 20 days 21 hours since Solo was last seen, and it is offline right now.
Tags
What do Solo's tags stand for?
mp1 (Max players): 1 slots are available; v1069 (Protocol): To get in, your game needs to be on the same version: the protocol is 1069; modded (Modded): Plugins or settings alter the game, so it sits under Modded; rust (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Solo publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Solo?
These Rust Server Score lists count Solo among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Server rules
How is Solo set up, and what rules does it keep?
You will find no gather rate in the name of Solo. No group limit is published. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Connecting
What is the way to join Solo?
To connect, start Rust, press F1, and type client.connect 178.237.228.44:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asrust,modded,mp1,v1069
Game
mp1
Max players1 slots are available.
v1069
ProtocolTo get in, your game needs to be on the same version: the protocol is 1069.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
rust
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).