On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#8,685top 39% · #2157 in EU
Last wipe1d agoweekly schedule
Next wipe1d 11hThu 29 Oct, 14:01 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,685 on player hours.
Uptimehours on the list, last 48
90/ 100
A
Good attendance: on the list 43 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 1,694 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 14:01 UTC, in 1d 11h.
Every Monday at 15:01 and every Thursday at 14:01 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
1d 11hThu 29 Oct, 14:01 UTC
5d 12hMon 2 Nov, 15:01 UTC
8d 16hThu 5 Nov, 19:00 UTCFW
12d 12hMon 9 Nov, 15:01 UTC
15d 11hThu 12 Nov, 14:01 UTC
19d 12hMon 16 Nov, 15:01 UTC
22d 11hThu 19 Nov, 14:01 UTC
26d 12hMon 23 Nov, 15:01 UTC
The first 48 hours of its last wipes
Thu 22 OctMon 19 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 15:01 UTC1d ago
–
–
running
0
Thu 22 Oct, 14:01 UTC5d ago
1
halved by day 1
4 days
0
Mon 19 Oct, 14:01 UTC8d ago
3
halved by day 1
3 days
0
Thu 15 Oct, 14:02 UTC12d ago
1
halved by day 3
4 days
0
Mon 12 Oct, 14:01 UTC15d ago
4
halved by day 1
3 days
0
Thu 8 Oct, 14:03 UTC19d ago
2
halved by day 3
4 days
0
Mon 5 Oct, 14:01 UTC22d ago
5
halved by day 2
3 days
1
Sat 3 Oct, 18:01 UTC24d ago
3
–
1.8 days
0
Thu 1 Oct, 16:18 UTC26d ago
2
halved by day 1
2.1 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 126 on average
9 / 100
Quick answers
from the figures on this page
Server details
In what location does Rustontop.com - EU 2x | RotLink sit?
With region code ger, Rustontop.com - EU 2x | RotLink says it is in Europe and shows the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 178.63.243.110:28015.
How dependable is Rustontop.com - EU 2x | RotLink, and is it online at the moment?
The server is down: Rustontop.com - EU 2x | RotLink is offline now, with the last sighting 5 hours ago. About 30 hours ago, it restarted, based on the uptime it reports. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Rustontop.com - EU 2x | RotLink smooth to play on?
The average over the last 48 hours was 231 server fps, and it never went below 208. Buildings, deployables and everything else in the world added up to as many as 92,493 entities. Up to 5,614 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Rustontop.com - EU 2x | RotLink running?
The server Rustontop.com - EU 2x | RotLink is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Rustontop.com - EU 2x | RotLink wipe its map?
The wipe rhythm on Rustontop.com - EU 2x | RotLink is every Monday at 15:01 and every Thursday at 14:01 UTC. Expect the next wipe on Thursday 29 October at 14:01 UTC. The world it runs now was created 35 hours. The tags carry a weekly wipe schedule.
What happens on Rustontop.com - EU 2x | RotLink when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 2 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does Rustontop.com - EU 2x | RotLink place in the wider field of Rust servers?
In Europe, Rustontop.com - EU 2x | RotLink is #2,157, and overall it is #8,685 on player hours over the last seven days, in the top 39% of all ranked servers.
Is Rustontop.com - EU 2x | RotLink a busy server?
Rustontop.com - EU 2x | RotLink is offline at the moment; the last time it was seen was 5 hours ago. Averaging 0 players over seven days, it peaked at 3.
Lists and filters
What is meant by the tags on Rustontop.com - EU 2x | RotLink?
The game's browser takes its cue from the tags Rustontop.com - EU 2x | RotLink has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rger (Region code): Region code: ger; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustontop.com - EU 2x | RotLink?
Rust Server Score lists that include Rustontop.com - EU 2x | RotLink: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Server rules
What settings and rules apply on Rustontop.com - EU 2x | RotLink?
Rustontop.com - EU 2x | RotLink sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rustontop.com - EU 2x | RotLink uses?
Rustontop.com - EU 2x | RotLink runs a game-generated procedural map at size 4,250, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto Rustontop.com - EU 2x | RotLink?
Enter client.connect 178.63.243.110:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustontop.com.
Server tags
what each one means
Published asmp50,ptrak,$rger,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rger
Region codeRegion code: ger.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).