Working its way up from the back of the class: #16,773 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,187 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Local server 261 [Winter] sit?
You'll find no region listed by Local server 261 [Winter]. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 178.65.12.136:28015 is the address to use.
Is Local server 261 [Winter] up, and how steady is its uptime?
At this moment, Local server 261 [Winter] is offline; the last time it was seen was 27 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 20 September 2026.
What Rust version is Local server 261 [Winter] on?
The server Local server 261 [Winter] is on Rust network protocol 2332 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Local server 261 [Winter] wipe its map?
There are too few wipes on record for Local server 261 [Winter] to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 47 days 11 hours.
Player count
What position does Local server 261 [Winter] hold in the rankings?
In the top 70% of all ranked servers, Local server 261 [Winter] sits at #16,773 for player hours over the last seven days.
How many players does Local server 261 [Winter] usually have?
Local server 261 [Winter] is offline at the moment; the last time it was seen was 27 days 9 hours ago.
Tags
What do Local server 261 [Winter]'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Join only if your game runs protocol 2332; ptrak (Networking): This is RakNet: the network layer Rust normally uses; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Local server 261 [Winter] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Local server 261 [Winter] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Local server 261 [Winter] among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded.
Map and rules
What settings and rules apply on Local server 261 [Winter]?
You will find no gather rate in the name of Local server 261 [Winter]. It publishes no limit on group size. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
How to join
What is the way to join Local server 261 [Winter]?
Enter client.connect 178.65.12.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp15
Max playersThe server holds 15 slots.
v2332
ProtocolJoin only if your game runs protocol 2332.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
h955eb6e7
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).