Working its way up from the back of the class: #16,267 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,116 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Meu Servidor Dev PvE leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 179.126.162.196:28015 is the address to use.
Is Meu Servidor Dev PvE up, and how steady is its uptime?
At this moment, Meu Servidor Dev PvE is offline; the last time it was seen was 32 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 26 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Meu Servidor Dev PvE running?
Rust network protocol 2633 and build 164530 on Windows is what Meu Servidor Dev PvE runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Meu Servidor Dev PvE wipe, and how often?
The record holds too few of Meu Servidor Dev PvE's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 41 days 3 hours have passed since this world was made.
Player count
What position does Meu Servidor Dev PvE hold in the rankings?
Over the last seven days, Meu Servidor Dev PvE has #16,267 for player hours, in the top 69% of all ranked servers.
What does the population on Meu Servidor Dev PvE look like?
Meu Servidor Dev PvE is offline at the moment; the last time it was seen was 32 days 16 hours ago.
Tags and filters
What do Meu Servidor Dev PvE's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Meu Servidor Dev PvE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Meu Servidor Dev PvE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Meu Servidor Dev PvE among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
How is Meu Servidor Dev PvE set up, and what rules does it keep?
Nothing in the name of Meu Servidor Dev PvE states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Meu Servidor Dev PvE?
Meu Servidor Dev PvE runs a procedural map, which the game generates.
Connecting
How do you get onto Meu Servidor Dev PvE?
To connect, start Rust, press F1, and type client.connect 179.126.162.196:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).