On the class lists: F (31), with population over 48 hours and no performance mark.
Players now1/ 812% full
7-day average0peak –
Rank#15,339top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 8 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
62/ 100
C
Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TFI Rust Server | Powered by AMP based in?
TFI Rust Server | Powered by AMP leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 179.236.71.250:28015.
How dependable is TFI Rust Server | Powered by AMP, and is it online at the moment?
The server is up: TFI Rust Server | Powered by AMP is online now. The uptime it reports puts the last restart at about 7 hours ago. On 27 October 2026, Rust Server Score saw it for the first time.
Does TFI Rust Server | Powered by AMP perform well?
It averaged 70 server fps over the last 48 hours, with a low of 26. At its peak, it held 121,178 entities, including buildings, deployables and all else in the world. At its highest, it used 3,134 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is TFI Rust Server | Powered by AMP running?
You will find TFI Rust Server | Powered by AMP on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does TFI Rust Server | Powered by AMP wipe, and how often?
TFI Rust Server | Powered by AMP has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 8 days 22 hours.
Player count
Where does TFI Rust Server | Powered by AMP sit among Rust servers?
Over the last seven days, TFI Rust Server | Powered by AMP has #15,339 for player hours, in the top 69% of all ranked servers.
How many players does TFI Rust Server | Powered by AMP usually have?
Right now, 1 players are on TFI Rust Server | Powered by AMP, which has 8 slots. A seven-day average of 0 players applies here. The highest average in the last 48 hours came at 21:00 UTC, with 1 players.
Lists and filters
What do TFI Rust Server | Powered by AMP's tags stand for?
You'll see TFI Rust Server | Powered by AMP tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show TFI Rust Server | Powered by AMP?
Rust Server Score lists that include TFI Rust Server | Powered by AMP: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on TFI Rust Server | Powered by AMP?
The name of TFI Rust Server | Powered by AMP gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
TFI Rust Server | Powered by AMP runs which map?
The game generates the procedural map on TFI Rust Server | Powered by AMP at size 4,500 with seed 152643052. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to TFI Rust Server | Powered by AMP?
To connect, start Rust, press F1, and type client.connect 179.236.71.250:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp8
Max playersThe server holds 8 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).